Editable Gaussian Splatting in Blender

The free Gaussian Frosting for Blender is making it easy to edit & animate.

The free Gaussian Frosting for Blender is making it easy to edit & animate.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Gaussian Frosting Blender Plugin

Antoine Guédon and Vincent Lepetit, the two authors behind the popular paper SuGaR have returned with a couple of exciting announcements today. First, they have released the code for their follow-up paper to SuGaR, Gaussian Frosting, which will be presented at ECCV as an oral presentation. We took a look at Gaussian Frosting, which builds on SuGaR and enables editing of Radiance Fields much earlier in the year.

The second announcement and one that could be more consequential for a larger user base is the announcement and release of a Blender plugin for Gaussian Frosting. This means that you can bring in your Gaussian Splatting captures, mesh it with SuGaR and Frosting, and then edit, sculpt, combine, or even animate the scenes to your liking.

We saw some examples of this earlier in the year when we first covered Gaussian Frosting, but things have clearly been stepped up. Now, no coding is required, and everything takes place within Blender— an industry standard, free platform.

As expected, you have full control over moving, rotating, rescaling, and using Blender’s platform to its fullest. During animation, bones and vertex groups will pass through SuGaR and Frosting during rendering to replicate these deformations.

Moreover, you’re not limited to a single capture with this plugin. You can bring in several meshes, as long as your computer can handle the processing. Just make sure to only combine meshes that were reconstructed using the same method (i.e., SuGaR or Frosting).

Once your edits are done, you can simply select the “Render Image” or “Render Animation” button within Blender. If you only want to re-export a PLY file, that’s also an option within Blender.

You can find the Blender plugin on GitHub. Be sure to check out the project page and code page for Gaussian Frosting and revisit our article from earlier this year. Finally, if you’re attending ECCV, don’t miss their talk!

Featured

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SHINING 3D Adds Gaussian Splatting to EXStar Hub 2.0

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Platforms

SHINING 3D Adds Gaussian Splatting to EXStar Hub 2.0

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Platforms

Florian Hahlbohm Rebuilds Zip-NeRF in Fused CUDA

Fused Zip-NeRF reimplements Zip-NeRF in hand-written fused CUDA for NeRFICG, which its author says trains 6-7x faster and renders 10x faster at equal quality.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

SHINING 3D Adds Gaussian Splatting to EXStar Hub 2.0

EXStar Hub 2.0 adds cloud-computed 3D Gaussian splatting for the Einstar 2 and Einstar Rockit scanners, alongside a new EXStar Mobile companion app for Android.

Michael Rubloff

Oct 31, 2026

EXStar Hub

Platforms

SHINING 3D Adds Gaussian Splatting to EXStar Hub 2.0

Michael Rubloff

Oct 31, 2026

EXStar Hub

Platforms

SHINING 3D Adds Gaussian Splatting to EXStar Hub 2.0

EXStar Hub 2.0 adds cloud-computed 3D Gaussian splatting for the Einstar 2 and Einstar Rockit scanners, alongside a new EXStar Mobile companion app for Android.

Michael Rubloff

Oct 31, 2026

EXStar Hub

Platforms

Octave Adds Gaussian Splat Support to Alto 2026.1

Octave Alto 2026.1 adds Gaussian splat support, read as OGC 3D Tiles with glTF payloads, plus live drone video integration and NATO military mapping standards.

Michael Rubloff

Oct 31, 2026

Octave

Platforms

Octave Adds Gaussian Splat Support to Alto 2026.1

Michael Rubloff

Oct 31, 2026

Octave

Platforms

Octave Adds Gaussian Splat Support to Alto 2026.1

Octave Alto 2026.1 adds Gaussian splat support, read as OGC 3D Tiles with glTF payloads, plus live drone video integration and NATO military mapping standards.

Michael Rubloff

Oct 31, 2026

Octave

Platforms

Yehe Liu Adds a Public Dataset Catalog to ColmapView

ColmapView Spatial Hub catalogs 4,559 COLMAP-compatible scene entries that open in the browser viewer, and viewer v0.20.1 adds public Share on Hub submissions.

Michael Rubloff

Oct 31, 2026

Spatial Hub

Platforms

Yehe Liu Adds a Public Dataset Catalog to ColmapView

Michael Rubloff

Oct 31, 2026

Spatial Hub

Platforms

Yehe Liu Adds a Public Dataset Catalog to ColmapView

ColmapView Spatial Hub catalogs 4,559 COLMAP-compatible scene entries that open in the browser viewer, and viewer v0.20.1 adds public Share on Hub submissions.

Michael Rubloff

Oct 31, 2026

Spatial Hub

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

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