Gaussian Splats from A-Frame

For those that are familiar with A-Frame, they've now made it possible to load and access Gaussian Splats from a single line of HTML code.

For those that are familiar with A-Frame, they've now made it possible to load and access Gaussian Splats from a single line of HTML code.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

A-Frame Gaussian Splatting

For those that are familiar with A-Frame, they’ve now made it possible to load and access Gaussian Splats from a single line of HTML code.

Try it, here!

A-Frame is a web framework for building virtual reality (VR) experiences. A-Frame is based on top of HTML, making it simple to get started. But A-Frame is not just a 3D scene graph or a markup language; the core is a powerful entity-component framework that provides a declarative, extensible, and composable structure to three.js.

This particular method is based upon Kevin Kwok’s splat repository on Github. Note, that with this, you are able to utilize a custom Gaussian Splat as long as your .splat file is hosted in a CORS-accessible way. If you want to check out the code, check it out here!

It also supports multiple splats in one scene!

Gaussian Splatting is making its way to more and more screens and appearing in more places where people can view and interact with them.

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Framestore Details Its Superman 4D Splatting Pipeline

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Platforms

TuttiCam Syncs Up to 8 Cameras for Gaussian Splat Capture

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Tommy Oshima Turns Kenji Kohiyama's Macro Insect Photogrammetry Into Gaussian Splats

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CHCNAV CoCloud Adds a New Gaussian Splat Renderer

CHCNAV CoCloud adds a 3DGS rendering engine that CHCNAV says preloads models up to 5 GB in seconds, plus 20% faster processing and AI pedestrian filtering.

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CHCNAV CoCloud Adds a New Gaussian Splat Renderer

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

News

Framestore Details Its Superman 4D Splatting Pipeline

Framestore's Superman talk details its 4D Gaussian splatting pipeline, from a 192-camera, 88-second take trained in Postshot to per-shot PLY files in Houdini.

Michael Rubloff

Oct 23, 2026

Superman splats

News

Framestore Details Its Superman 4D Splatting Pipeline

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Oct 23, 2026

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News

Framestore Details Its Superman 4D Splatting Pipeline

Framestore's Superman talk details its 4D Gaussian splatting pipeline, from a 192-camera, 88-second take trained in Postshot to per-shot PLY files in Houdini.

Michael Rubloff

Oct 23, 2026

Superman splats

Platforms

TuttiCam Syncs Up to 8 Cameras for Gaussian Splat Capture

TuttiCam is a free iOS and open-source Android app that syncs up to eight phones and cameras and can fire only when every phone holds still, for 3DGS capture.

Michael Rubloff

Oct 23, 2026

TuttiCam

Platforms

TuttiCam Syncs Up to 8 Cameras for Gaussian Splat Capture

Michael Rubloff

Oct 23, 2026

TuttiCam

Platforms

TuttiCam Syncs Up to 8 Cameras for Gaussian Splat Capture

TuttiCam is a free iOS and open-source Android app that syncs up to eight phones and cameras and can fire only when every phone holds still, for 3DGS capture.

Michael Rubloff

Oct 23, 2026

TuttiCam

News

Tommy Oshima Turns Kenji Kohiyama's Macro Insect Photogrammetry Into Gaussian Splats

Tommy Oshima rebuilt Kenji Kohiyama's macro insect photogrammetry as Gaussian splats, recovering hairs and wings, now showing at the Okayama Prefectural Museum.

Michael Rubloff

Oct 23, 2026

News

Tommy Oshima Turns Kenji Kohiyama's Macro Insect Photogrammetry Into Gaussian Splats

Michael Rubloff

Oct 23, 2026

News

Tommy Oshima Turns Kenji Kohiyama's Macro Insect Photogrammetry Into Gaussian Splats

Tommy Oshima rebuilt Kenji Kohiyama's macro insect photogrammetry as Gaussian splats, recovering hairs and wings, now showing at the Okayama Prefectural Museum.

Michael Rubloff

Oct 23, 2026

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

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