KIRI Engine Releases V3.14

KIRI Engine has released their newest version of the platform.

KIRI Engine has released their newest version of the platform.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

KIRI Engine 3.14

A few months after the release of KIRI Engine V3.13, the team is back with another major update, Version 3.14. This release reimagines LiDAR Scene Scanning, delivering enhanced visual quality and, for the first time, giving users the ability to export fully-formed raw datasets formatted for radiance field workflows. With these new capabilities, KIRI continues its mission to bridge the gap between fast mobile capture and high-fidelity professional reconstruction.

V3.14 features a revamped LiDAR Scene Scan, now powered by enhancements that dramatically improve both surface geometry and depth quality. While the small LiDAR sensors on iPhone and iPad Pro devices have long been capable of capturing depth data, their utility has historically been limited by low resolution and difficulty capturing reflective or translucent surfaces. Previous outputs offered convenience, but often lacked the detail needed for architectural or research-grade modeling.

KIRI tackles this challenge through two integrated machine learning models. First, StableNormal generates highly reliable surface normals, even in scenes with motion blur or complex lighting. It creates an initial prediction and then refines it, sharpening the geometry and preserving fine structural detail. Second, PromptDA improves the quality of the depth maps by using the LiDAR signal as a prompt for a depth foundation model. Instead of relying on raw LiDAR alone, this method produces denser, more accurate, and visually coherent reconstructions.

Together, these systems transform the LiDAR Scene Scan feature into a powerful, cloud-enhanced capture pipeline. Users can continue scanning as they always have, but now have the option to upload scans for post-processing with these cutting-edge models.

Perhaps the most exciting addition in V3.14 is the new export functionality. Users can now export their Scene Scans as full raw datasets with camera metadata, confidence maps, depth maps, and original photos. These are pre-formatted for popular 3D research frameworks such as Nerfstudio and GauStudio. I am very excited to try this out!

This capability does require a LiDAR-equipped device and an active KIRI Engine Pro subscription. Users simply toggle “Developer Mode” under the “Me” tab in the app to unlock raw data export.

The new Scene Scan pipeline draws heavily on recent academic advances like AGS-Mesh, PromptDA, and StableNormal, and brings those innovations directly to the user. As more creators, researchers, and engineers begin to work with real-world data, KIRI Engine stands ready to support them with tools that are as accessible as they are advanced.

To try the update or see it in action, you can watch the official explainer video on YouTube or download the KIRI Engine app on iOS or Android.

Thumbnail for Gaussian Splatting News episode 11

10:32

Watch · New every Monday

SpAItial Echo-3 & Apple Event 4D Splat Rig | Gaussian Splatting News

Episode 11 · Nov 2, 2026

Spatial AI launched Echo 3, a world model and iPhone capture app that turns a few minutes of video into a metric-scale Gaussian splat, mesh and point cloud.

Featured

Recents

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Nov 6, 2026

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Nov 6, 2026

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Platforms

MipMap Makes Gaussian Splats Walkable in Desktop 3.3

MipMap Desktop 3.3 adds a Gaussian splatting Walk Mode, scale calibration and geographic-coordinate measurement, plus direct uploads to SuperSplat via API key.

Michael Rubloff

Nov 6, 2026

Platforms

MipMap Makes Gaussian Splats Walkable in Desktop 3.3

MipMap Desktop 3.3 adds a Gaussian splatting Walk Mode, scale calibration and geographic-coordinate measurement, plus direct uploads to SuperSplat via API key.

Michael Rubloff

Gaussian Splat Patch Turns Blender Meshes into Splats

Gaussian Splat Patch 0.2.0 converts Blender meshes into Gaussian splats with no training, baking materials in Cycles under three lighting modes, one scan-lit.

Michael Rubloff

Nov 5, 2026

Gaussian Splat Patch Turns Blender Meshes into Splats

Gaussian Splat Patch 0.2.0 converts Blender meshes into Gaussian splats with no training, baking materials in Cycles under three lighting modes, one scan-lit.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Nov 6, 2026

Spatial Capture Challenge

News

Insta360 Launches a Spatial Capture Challenge

Michael Rubloff

Nov 6, 2026

Spatial Capture Challenge

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Nov 6, 2026

Spatial Capture Challenge

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Nov 6, 2026

StarlightGS

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

Michael Rubloff

Nov 6, 2026

StarlightGS

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Nov 6, 2026

StarlightGS

Platforms

MipMap Makes Gaussian Splats Walkable in Desktop 3.3

MipMap Desktop 3.3 adds a Gaussian splatting Walk Mode, scale calibration and geographic-coordinate measurement, plus direct uploads to SuperSplat via API key.

Michael Rubloff

Nov 6, 2026

MipMap

Platforms

MipMap Makes Gaussian Splats Walkable in Desktop 3.3

Michael Rubloff

Nov 6, 2026

MipMap

Platforms

MipMap Makes Gaussian Splats Walkable in Desktop 3.3

MipMap Desktop 3.3 adds a Gaussian splatting Walk Mode, scale calibration and geographic-coordinate measurement, plus direct uploads to SuperSplat via API key.

Michael Rubloff

Nov 6, 2026

MipMap

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.