Meta Announces Hyperscape Capture and Meta Horizon Engine

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Meta Horizon Capture

Meta just lit up a path from your living room to lifelike radiance fields with the announcement of Hyperscape Capture, alongside the new Horizon Engine. Hyperscape Capture is a Quest application that lets you scan a real room in just minutes, then transforms that capture into an immersive world you can step back into inside your headset. Behind the scenes is Gaussian Splatting, rendered and streamed so it runs on a standalone Quest 3 or 3S with no PC required. The rollout begins today in Early Access for users 18 and older.

For anyone who has followed splats over the past two years, this marks another high-profile milestone: a major tech company shipping lifelike 3D capture directly to the public. Meta has teased Hyperscape scenes before, but today’s release is the first time end users can create their own. While Meta says captures can happen directly on the device, the exact pipeline for uploading and reconstruction hasn’t been detailed. At launch, sharing isn’t enabled, though I have heard private links for friends are on the way.

Hyperscape Capture is rolling out gradually, starting with Early Access and expanding to more Quest 3 and Quest 3S owners in the weeks ahead. Featured worlds scanned by Meta are already available, showcasing the level of quality users can expect once their own captures are processed. Over time, creators will publish more examples, layering realism with interactive annotations and guided tours.

As part of today’s unveiling, Meta previewed new Hyperscape scenes—and they look stunning. 2025 is shaping up as the year splats moved from research into real distribution. Imaging is stepping into a lifelike 3D capacity, and the number of devices capable of reconstructing the world keeps climbing.

More to come.

Featured

Recents

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Platforms

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

Apple Maps will be receiving a gaussian splatting makeover later this fall.

Michael Rubloff

Jun 8, 2026

Platforms

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

Apple Maps will be receiving a gaussian splatting makeover later this fall.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting