MSF 3DGS Town Hall recording now available.

Michael Rubloff

Michael Rubloff

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MSF Gsplat Town Hall

For anyone who missed some or all of the Gaussian Splatting Town Hall, the entire event is now available to watch for free on YouTube, and the presenters’ slides are also accessible online.

My biggest takeaway was NVIDIA’s announcement that it plans to release both 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform in the near future.

Below is an overview of the event’s presentation schedule:

Welcome

  • Co-Host: Patrick Cozzi, Chief Platform Officer, Bentley Systems

  • Co-Host: Alexey Medvedev, AR Tech Lead at Meta and Chair of Khronos’ 3D Formats Working Group

Foundations

  • Michael Rubloff, Founder and Managing Editor, Radiance Fields

  • Aras Pranckevičius, Programmer

  • A.J. Chavar, Creative Strategist & Nick Bartzokas, Senior Software Engineer – R&D The New York Times

  • Q&A

Momentum

  • Nicholas Butko, Senior Director, Engineering, Niantic, Inc.

  • Nemanja Bartolovic, Software Engineer & Ashish Singh, Product Management, Cloud-AI, RL-Meta

  • Nicolas Moenne-Loccoz, Principal Research Engineer, ADLR, NVIDIA

  • Q&A

Web

  • Will Eastcott, CEO & Co-founder, PlayCanvas

  • Cedric Guillemet, Senior Software Development Engineer, Microsoft

  • Thomas Richter-Trummer, Co-Founder & CTO, Arrival.Space

  • Yoshiharu Sato, Founder & CTO, Waldek Technologies

  • Q&A

Geospatial & Digital Twins

  • Renaud Keriven, Distinguished Engineer, Bentley Systems

  • Jason Sobotka, Software Engineer, Cesium

  • Ladislav Horký, CTO at Melown Technologies, Hexagon

  • Q&A

  • Konrad Wenzel, Director, Stuttgart R&D Center and Jean-Philippe Pons, Sr. Principal Software Development Engineer, Esri

  • Takayuki Murayama, Senior Director & Talha Khalid, Global Development Manager, EARTHBRAIN

  • Emeric Beaufays, Geospatial and 3D Specialist, Founder & Software Engineer, JDULTRA

  • Q&A

Next Steps

The event was well attended and it would not surprise me to see more events and workshops emerge from the Metaverse Standards Forum and the Khronos Group. If you are looking for an event to attend this week, check out JPEG/MPEG's Workshop on Radiance Fields this Friday morning!

Featured

Recents

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

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Jun 11, 2026

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NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

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Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

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Jun 9, 2026

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Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

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ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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More from Michael Rubloff

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