Nerfstudio Releases gsplat 1.0

Nerfstudio Releases gsplat 1.0

Nerfstudio Releases gsplat 1.0

Michael Rubloff

Michael Rubloff

Jun 7, 2024

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Nerfstudio
Nerfstudio

Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift: the unveiling of gsplat 1.0. gsplat powers Nerfstudio's homegrown implementation of Gaussian Splatting.

Get ready for some exciting features.

First, GPU memory is being cut by up to four times! Yes, that means that Gaussian Splatting is becoming even more accessible to people with smaller VRAM allotments.

Secondly, training speed is doubling. The standard gsplat now takes roughly ~ five and a half minutes to train to 7K steps and 36 minutes to 30K.

Additionally, Gsplat is primed to be able to handle very large radiance fields, now with the ability to support hundreds of millions of Gaussians. Paired with the VRAM reduction, this is a very exciting feature!

Ruilong was one of the authors of NeRF-XL, so it shouldn't be a surprise to anyone that such large scale captures are now feasible.

Rounding out the features are batch rasterization, N-D feature rendering (faster), depth rendering, sparse gradient, and more!

There are quite a few companies that are using a fork of Nerfstudio to power their implementation, such as Polycam, but fear not! They've made it easy to update to 1.0 and should not disturb user's workflows. For more information, they've created documentation to reference.

Additionally the Gsplat 1.0 launch will also match Nerfstudio's Apache 2.0 license, making it feasible for commercial use.

Enjoy the weekend!

Featured

Recents

Featured

Platforms

Adobe’s Project New Depths Brings Radiance Field Editing to the Creative Mainstream

Adobe announced a radiance field editor at Adobe Max.

Michael Rubloff

Nov 6, 2025

Platforms

Adobe’s Project New Depths Brings Radiance Field Editing to the Creative Mainstream

Adobe announced a radiance field editor at Adobe Max.

Michael Rubloff

Nov 6, 2025

Platforms

Adobe’s Project New Depths Brings Radiance Field Editing to the Creative Mainstream

Adobe announced a radiance field editor at Adobe Max.

Michael Rubloff

Bringing the Harakbut Face to the World — Without Bringing the World to It

I speak to Krisber Aguilar about capturing the sacred Harakbut Face using 3DGS.

Michael Rubloff

Nov 5, 2025

Bringing the Harakbut Face to the World — Without Bringing the World to It

I speak to Krisber Aguilar about capturing the sacred Harakbut Face using 3DGS.

Michael Rubloff

Nov 5, 2025

Bringing the Harakbut Face to the World — Without Bringing the World to It

I speak to Krisber Aguilar about capturing the sacred Harakbut Face using 3DGS.

Michael Rubloff

Platforms

Annx Studio and SpotLite Partner to Bring 3DGS Into Fashion

Gaussian Splatting is popping up in fashion.

Michael Rubloff

Nov 3, 2025

Platforms

Annx Studio and SpotLite Partner to Bring 3DGS Into Fashion

Gaussian Splatting is popping up in fashion.

Michael Rubloff

Nov 3, 2025

Platforms

Annx Studio and SpotLite Partner to Bring 3DGS Into Fashion

Gaussian Splatting is popping up in fashion.

Michael Rubloff

Platforms

Spark v0.1.10 Adds SOGSv2 Compression and New Interactive Examples

Spark's newest update brings SOG V2 support.

Michael Rubloff

Nov 1, 2025

Platforms

Spark v0.1.10 Adds SOGSv2 Compression and New Interactive Examples

Spark's newest update brings SOG V2 support.

Michael Rubloff

Nov 1, 2025

Platforms

Spark v0.1.10 Adds SOGSv2 Compression and New Interactive Examples

Spark's newest update brings SOG V2 support.

Michael Rubloff