NUBIGON adds Gaussian Splatting Support

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
NUBIGON

The team at NUBIGON has just rolled out Version 7.2, marking their official entry into the world of radiance field representations like Gaussian Splatting with a renderer designed for high-performance visualization and cinematic output.

It incorporates built-in Level-of-Detail (LOD) handling, allowing users to seamlessly navigate enormous datasets without compromising performance or visual quality. Once you have a trained ply file, you can simply import it.

NUBIGON’s reputation for cinematic flythroughs also gets a boost in this version. Now, users can create smooth, high-fidelity camera paths through 3DGS data, resulting in photorealistic walkthroughs that feel both technically robust and visually polished. 

For those generating Gaussian Splat models in tools like Postshot, there’s a quick adjustment needed to ensure correct model orientation in NUBIGON. After loading the splat file via the File > Open Gaussian Splats menu, simply select the model from the Object List, head to the Object Inspector, and set the Rotate X value to -90. This ensures that your splats display correctly without any additional post-processing.

Version 7.2 is available now and ready for download from the Nubigon website. While Nubigon is a paid product, they do offer a two week free trial. This is the latest entrant to the world of lifelike 3D and I am excited for NUBIGON to join the fray. 

Featured

Recents

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Aug 12, 2026

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Aug 12, 2026

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Platforms

Insta360 Brings Gaussian Splatting to the X6 With Spatial Capture

Insta360 X6 adds Spatial Capture, turning 360 captures into 3D Gaussian splatting models through cloud processing.

Michael Rubloff

Aug 12, 2026

Platforms

Insta360 Brings Gaussian Splatting to the X6 With Spatial Capture

Insta360 X6 adds Spatial Capture, turning 360 captures into 3D Gaussian splatting models through cloud processing.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Niantic Spatial

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Michael Rubloff

Aug 12, 2026

Niantic Spatial

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Niantic Spatial

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Aug 12, 2026

Rerun

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Michael Rubloff

Aug 12, 2026

Rerun

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Aug 12, 2026

Rerun

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Aug 12, 2026

LCC Studio

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

Michael Rubloff

Aug 12, 2026

LCC Studio

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Aug 12, 2026

LCC Studio