NUBIGON adds Gaussian Splatting Support

NUBIGON adds Gaussian Splatting Support

NUBIGON adds Gaussian Splatting Support

Michael Rubloff

Michael Rubloff

May 2, 2025

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
NUBIGON
NUBIGON

The team at NUBIGON has just rolled out Version 7.2, marking their official entry into the world of radiance field representations like Gaussian Splatting with a renderer designed for high-performance visualization and cinematic output.

It incorporates built-in Level-of-Detail (LOD) handling, allowing users to seamlessly navigate enormous datasets without compromising performance or visual quality. Once you have a trained ply file, you can simply import it.

NUBIGON’s reputation for cinematic flythroughs also gets a boost in this version. Now, users can create smooth, high-fidelity camera paths through 3DGS data, resulting in photorealistic walkthroughs that feel both technically robust and visually polished. 

For those generating Gaussian Splat models in tools like Postshot, there’s a quick adjustment needed to ensure correct model orientation in NUBIGON. After loading the splat file via the File > Open Gaussian Splats menu, simply select the model from the Object List, head to the Object Inspector, and set the Rotate X value to -90. This ensures that your splats display correctly without any additional post-processing.

Version 7.2 is available now and ready for download from the Nubigon website. While Nubigon is a paid product, they do offer a two week free trial. This is the latest entrant to the world of lifelike 3D and I am excited for NUBIGON to join the fray. 

Featured

Recents

Featured

Platforms

MetalSplatter Releases V1.0

The first update to MetalSplatter in a long time brings great features!

Michael Rubloff

Feb 3, 2026

Platforms

MetalSplatter Releases V1.0

The first update to MetalSplatter in a long time brings great features!

Michael Rubloff

Feb 3, 2026

Platforms

MetalSplatter Releases V1.0

The first update to MetalSplatter in a long time brings great features!

Michael Rubloff

Platforms

Spatial Studio for Cloud Based Gaussian Splatting

A cloud based platform for gaussian splatting and more!

Michael Rubloff

Feb 3, 2026

Platforms

Spatial Studio for Cloud Based Gaussian Splatting

A cloud based platform for gaussian splatting and more!

Michael Rubloff

Feb 3, 2026

Platforms

Spatial Studio for Cloud Based Gaussian Splatting

A cloud based platform for gaussian splatting and more!

Michael Rubloff

News

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

The first release candidate for glTF is here!

Michael Rubloff

Feb 3, 2026

News

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

The first release candidate for glTF is here!

Michael Rubloff

Feb 3, 2026

News

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

The first release candidate for glTF is here!

Michael Rubloff

Platforms

Splatworld's Autonomous Generation of Gaussian Splat Environments

The open platform combines a code extension, autonomous agent, and Python framework for generating and sharing Gaussian splat worlds.

Michael Rubloff

Feb 2, 2026

Platforms

Splatworld's Autonomous Generation of Gaussian Splat Environments

The open platform combines a code extension, autonomous agent, and Python framework for generating and sharing Gaussian splat worlds.

Michael Rubloff

Feb 2, 2026

Platforms

Splatworld's Autonomous Generation of Gaussian Splat Environments

The open platform combines a code extension, autonomous agent, and Python framework for generating and sharing Gaussian splat worlds.

Michael Rubloff