Solaya releases iPhone app for Mobile 3D Product Capture

Michael Rubloff

Michael Rubloff

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Solaya

Solaya has released its mobile capture app on the Apple App Store, opening its 3D reconstruction workflow to a broader set of users following several months of testing with enterprise brands.

Fresh off their $2M fundraising round, the new app allows users to capture real world objects directly from an iPhone and reconstruct them into structured 3D assets using the company’s reconstruction pipeline. According to Solaya, the typical workflow involves scanning a rigid product with a smartphone in roughly two minutes, after which the system processes the capture and produces a photorealistic 3D model within about twenty minutes.

Once generated, the resulting asset can be used to produce multiple forms of visual content. Solaya says the platform can automatically generate packshot imagery, interactive 3D viewers, and additional marketing visuals from the reconstructed model without requiring a traditional photography studio or manual retouching.

The release follows several early deployments with brands including LVMH, Rimowa, Karl Lagerfeld, and Mattel. Those collaborations focused primarily on digitizing product inventories for eCommerce and digital merchandising workflows.

Solaya’s mobile app requires an iPhone equipped with LiDAR, with the company listing iPhone 13 Pro or newer devices as the minimum supported hardware. The reliance on LiDAR based capture reflects a broader trend in mobile 3D reconstruction tools, where depth sensing from consumer devices is increasingly used to simplify object scanning and reduce capture complexity.

To encourage early experimentation, Solaya is offering complimentary credits for users who download the app during the launch period. The company says this will allow new users to test the full capture to asset pipeline with their own products.

With the App Store launch, the company is now opening its workflow to smaller teams and individual creators interested in producing high quality 3D product assets directly from a mobile device.

Mobile first capture continues to gain attention across industries ranging from eCommerce to robotics, where scalable access to real world 3D data remains a challenge. By packaging its reconstruction pipeline into a smartphone app, Solaya is attempting to reduce the friction associated with traditional 3D production workflows and bring object digitization closer to the everyday devices already used to capture images and video.

Download it here.

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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