NVIDIA's vkSplatting adds .SPZ Support

Michael Rubloff

Michael Rubloff

NVIDIA

NVIDIA’s open-source Vulkan-based renderer for experimenting with real-time 3D Gaussian Splatting and 3DGRT, has picked up a new update focused on compatibility and stability.

The new release adds support for .spz files, expanding compatibility with compressed reconstructions from Niantic's method. This means you can now pull in splat reconstructions directly in spz format without having to run conversions first, making cross-tool experiments faster and more convenient.

Also included is support for models with fewer than 3 degrees of spherical harmonics (SH). While higher order SH values provide richer shading and lighting, not every dataset needs or benefits from them. With this change, vkSplatting can now flexibly handle lightweight models, ensuring broader coverage across different reconstruction pipelines.

On the stability front, the raytracer has been hardened against large file crashes. Instead of exiting on error when loading oversized or complex scenes, vkSplatting is now more robust in how it processes them, keeping experiments running smoothly without abrupt interruptions.

It’s not the headline-grabbing leap of adding ray tracing pipelines or mesh compositing, but these kinds of quality-of-life updates matter. By reducing file conversion friction, broadening SH model support, and shoring up raytracing reliability, vkSplatting continues to refine itself into a practical, everyday toolkit for 3DGS exploration.

vkSplatting is Apache 2.0 licensed and freely available on NVIDIA’s GitHub.

Featured

Recents

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Platforms

SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds

SpAItial's Echo world model now runs from chat: a Claude plugin and hosted MCP server generate, edit, and export gaussian splat worlds across MCP-speaking agents.

Michael Rubloff

Jun 23, 2026

Platforms

SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds

SpAItial's Echo world model now runs from chat: a Claude plugin and hosted MCP server generate, edit, and export gaussian splat worlds across MCP-speaking agents.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support