Pix4D Adds Georeferencing to Gaussian Splatting Captures

Michael Rubloff

Michael Rubloff

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Pix4D Gaussian Splatting

Pix4D is pushing deeper into the world of radiance fields. Earlier this year, Pix4D brought support for gaussian splatting. At Intergeo 2025, the company announced that georeferenced Gaussian Splatting is now available for drone captured datasets in PIX4Dcloud. It’s a sign of how seriously Pix4D is investing in the future of 3D visualization. For years, the company’s cloud platform has been a backbone for site documentation, enabling teams to turn aerial images into point clouds, meshes, and measurable digital twins. But as we know with photogrammetry, the trade offs of thin details disappearing, edges blur, and reflective objects struggle to reconstruct.

The introduction of Gaussian Splatting changes that baseline. Instead of struggling to represent scaffolding, cables, or glass, PIX4Dcloud now reconstructs them with remarkable clarity using gaussian splatting. However, with this update, every Gaussian Splatting output is anchored to a coordinate reference system, giving teams the confidence to validate what was onsite.

Gaussian splatting has continued to creep into everyday geospatial and AEC workflows. By bringing georeferencing into the equation, gaussian splatting became all the more valuable to industry users. More information about Pix4D can be found on their website.

Featured

Recents

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

Michael Rubloff

Aug 24, 2026

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

Michael Rubloff

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Aug 24, 2026

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Aug 24, 2026

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Platforms

AirVis Studio 1.0.4 Brings Local 3DGS Training to Windows

AirVis Studio arrived on the Microsoft Store. It's a free Windows application that turns video, 360 video and image folders into Gaussian splats locally.

Michael Rubloff

Aug 24, 2026

Platforms

AirVis Studio 1.0.4 Brings Local 3DGS Training to Windows

AirVis Studio arrived on the Microsoft Store. It's a free Windows application that turns video, 360 video and image folders into Gaussian splats locally.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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More from Michael Rubloff

More from Michael Rubloff

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

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Aug 24, 2026

Point Cloud Merger for Blender

Olli Huttunen Releases Point Cloud Merger for Blender

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Aug 24, 2026

Point Cloud Merger for Blender

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

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luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

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luma.gl

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

Michael Rubloff

Aug 24, 2026

luma.gl

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Aug 24, 2026

luma.gl

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Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Aug 24, 2026

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Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Michael Rubloff

Aug 24, 2026

Xangle Studio

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Aug 24, 2026

Xangle Studio