
GSOPs brings 3DGS support to SideFX Houdini. It's also free!
Location
Remote
Size
2
Total raised
-
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Platform
Houdini plugin
Pricing
Free
License
MIT
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Gaussian Splatting in Houdini
Updated
July 2026
GSOPs 2.0 is a specialized toolkit that integrates Gaussian Splatting into Houdini, providing advanced tools for artists, researchers, and developers working in novel view synthesis, synthetic data generation, and 3D content creation. Developed by David Rhodes and Ruben Diaz, GSOPs is an open-source, early-access platform built with flexibility in mind to support both exploratory and production-oriented workflows.
Platform Highlights:
Early Access Availability: This is a pre-release version intended for prototyping, feedback, and refinement, with ongoing development ahead of the full 2.0 release. Ideal for users looking for a powerful yet evolving toolset.
WYSIWYG Editing: Users can view their updates in real time.
Open-Source and Community-Focused: GSOPs invites hobbyists, researchers, and professionals to engage, contribute, and experiment within an open-source ecosystem. Support is available through GitHub and a dedicated Discord community.
Radiance Field Applications: Known for supporting Radiance Field techniques like Gaussian Splatting, GSOPs is ideal for those interested in isolating objects, removing artifacts, relighting scenes, and enhancing visual realism in 3D models.
Core Features:
Synthetic Data and Model Training: Generate synthetic data with enhanced PNG support for alpha-masking, compatible with Postshot and NerfStudio.
Houdini Integration: Offers seamless import/export, rendering, and editing directly within Houdini 20.5, with compatibility for Houdini’s SOPs context.
Advanced Functionality: Includes nodes for image-based lighting, color correction via look-up tables, scene relighting, and splat transformations, providing extensive customization options.
Ideal For: GSOPs 2.0 is best suited for users in VFX, digital art, and research environments who need high-fidelity visual effects and flexibility for iterative workflows. It supports rapid prototyping and offers an extensive array of tools designed to leverage Houdini’s procedural capabilities.
Notable Update:
New and Updated SOP Nodes: Nodes like gaussian_splats_generate_training_data, gaussian_splats_transform, and GSplat Source add flexibility for color adjustments, object manipulation, and data generation, enhancing the early access platform’s functionality for users in need of a dynamic, customizable solution.
Getting Started with GSOPs 2.0
Available as a free download on GitHub, GSOPs is easy to install and integrate within Houdini’s environment. With comprehensive help cards, example scenes, and community support, GSOPs is accessible for both experienced users and those looking to explore 3D Gaussian Splatting.
Explore GSOPs 2.0 Early Access if you’re seeking a versatile, community-driven toolset designed for today’s cutting-edge 3D needs. For those looking to refine and contribute to the platform, your feedback is welcomed as GSOPs develops into its full release.
Frequently Asked Questions
Is GSOPs free?
Yes. GSOPs is a free download on GitHub and is MIT licensed. Since GSOPs 2.0 it can run under the Houdini Commercial license for production use, and you can learn it for free with Houdini Apprentice.
What does GSOPs add to Houdini?
Import/export, WYSIWYG splat editing, cropping, deformation, relighting, color correction, and synthetic training-data generation. Version 2.6 added Solaris and Karma rendering support, and 2.9 added Houdini 21 interoperability with native splat attribute layouts.
Is the TouchDesigner GSOPs the same tool?
No. The TouchDesigner operator family also called GSOPs is an unrelated product from a different developer. The Houdini GSOPs is developed by CG Nomads (David Rhodes and Ruben Diaz).
Alternatives
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