PlayCanvas 5.0 Released

Michael Rubloff

Michael Rubloff

SuperSplat

Our recent guest on the View Dependent Podcast was Will Eastcott, CEO of SuperSplat and PlayCanvas. He mentioned on the day of the release that the team was working hard to push out updates to the platform in time for the episode. SuperSplat is rolling out updates at a rapid pace, pushing new Gaussian Splatting features out one after the next.

One of the standout improvements is the capability to render very large scenes—over 15 million splats—on Firefox and Safari, with Chrome already supported. Even more impressively, these massive scenes can now be compressed, opening up new possibilities for seamless large-scale visualization across browsers. For context, a scene I dropped in with 20 million splats at 4GB, was reduced to ~300MB.

One of my personal favorite additions is the new Reset Camera button, which centers the view on captures instantly. This has significantly sped up my workflow, especially in larger scenes where locating the capture can be challenging. I’ve found myself using it repeatedly, appreciating how it removes the guesswork and keeps navigation efficient.

Other enhancements include the ability to highlight splat selection outlines, simplifying navigation for translating objects or specific scene parts. And there’s more to look forward to—SuperSplat developer Donovan Hutchence teased the upcoming release of Orthographic View, a feature that will offer new perspectives and greater control over complex scenes.

As part of larger to come items, the larger PlayCanvas organization announced the release of 5.0, which brings some exciting Gaussian Splatting support and promises. First, it enables the viewing of ply files trained on 3DGS, but it has larger downstream effects. It's an early step in the move over to WebGPU by the PlayCanvas team. While it's still a little ways away, it's exciting to begin seeing the transition. SuperSplat is not yet on the new Engine, but that does appear to be incoming.

Another former View Dependent Podcast guest, Olli Huttunen also just released a video on how to host .ply files on PlayCanvas. It's a great video and hopefully will continue to evolve into a home for Radiance Field captures.

The SuperSplat editor can be accessed here and for those who want to check out their GitHub or make contributions to the MIT Licensed project, they can do so.

Featured

Recents

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Arcturus reconstructed live action from MrBeast's 500M-subscriber video as dynamic gaussian splats, letting editors discover camera moves no physical rig could capture.

Michael Rubloff

Jun 26, 2026

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Arcturus reconstructed live action from MrBeast's 500M-subscriber video as dynamic gaussian splats, letting editors discover camera moves no physical rig could capture.

Michael Rubloff

Platforms

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.

Michael Rubloff

Jun 25, 2026

Platforms

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.

Michael Rubloff

Platforms

The Pixel Lab Ships a 30-Asset Gaussian Splat Gemstones Pack

The Pixel Lab's Gaussian Splat Gemstones pack ships 30 photorealistic .ply gemstone assets.

Michael Rubloff

Jun 25, 2026

Platforms

The Pixel Lab Ships a 30-Asset Gaussian Splat Gemstones Pack

The Pixel Lab's Gaussian Splat Gemstones pack ships 30 photorealistic .ply gemstone assets.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

COLMAP

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

Michael Rubloff

Jun 26, 2026

COLMAP

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

COLMAP

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Arcturus reconstructed live action from MrBeast's 500M-subscriber video as dynamic gaussian splats, letting editors discover camera moves no physical rig could capture.

Michael Rubloff

Jun 26, 2026

MrBeast Gaussian Splatting

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Michael Rubloff

Jun 26, 2026

MrBeast Gaussian Splatting

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Arcturus reconstructed live action from MrBeast's 500M-subscriber video as dynamic gaussian splats, letting editors discover camera moves no physical rig could capture.

Michael Rubloff

Jun 26, 2026

MrBeast Gaussian Splatting

Platforms

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.

Michael Rubloff

Jun 25, 2026

Niantic Spatial

Platforms

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Michael Rubloff

Jun 25, 2026

Niantic Spatial

Platforms

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.

Michael Rubloff

Jun 25, 2026

Niantic Spatial