PlayCanvas's SuperSplat Updated with PWA support

PlayCanvas's Supersplat has continued to receive additional updates. This time it's coming with a big boost to performance, yet again.

PlayCanvas's Supersplat has continued to receive additional updates. This time it's coming with a big boost to performance, yet again.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

SuperSplat

PlayCanvas’s Supersplat has continued to receive additional updates. SuperSplat is an in browser Gaussian Splatting editor that’s really simple to use. Most recently they added Rings as an additional viewing method for Splats. This time the update is coming with a big boost to performance.

Specifically it updates the order of splat data to texture instead of uploading duplicate vertex data when rendering the scene and also renders splats by instancing a 128-quad mesh. Further SuperSplat now refrains from rendering splats behind the camera, reorders uncompressed data at startup to match compressed format, and defaults to half float for storing uncompressed data.

All of this leads to them now doubling responsiveness!

There’s additional performance boosts coming too, with the eventual addition of rendering the compressed files, which will cut runtime memory usage by four times.

PWA support has also arrived from the PlayCanvas team, which brings a native app experience to people’s desktop. As a note, to enable Firefox’s PWA support, you’ll need an extension and Safari to my knowledge doesn’t allow PWA anymore. It’s easiest to download it using Chrome.

Once it’s downloaded, you can either pin SuperSplat to the Taskbar (Windows) or add it do the Dock (macOS) to make it easier to repeatedly access. From there you’re able to drag and drop .plys onto the window or you can also set SuperSplat as the default method to open a .ply!

SuperSplat continues to be available here and is 100% free. Additionally, their code is MIT Licensed and welcomes additional contributors.

There’s still a bunch more coming from the PlayCanvas team revolving around SuperSplat over the coming months. Keep a look out here for updates and the newest features!

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Written by Michael Rubloff

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