Postshot adds Blackwell GPU Support

Postshot's most recent update has brought Blackwell support to the platform.

Postshot's most recent update has brought Blackwell support to the platform.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Postshot

Just in time for the launch of NVIDIA’s newest generation of graphics cards, Postshot has rolled out a series of pre-release updates, adding support for NVIDIA Blackwell GPUs (e.g., the RTX 5090) and introducing several new features and fixes across multiple builds.

Postshot no longer offers NeRF support in their platform, but I continue to be interested in what DLSS 4 might do to NeRF rendering rates.

Stay tuned for further updates as Postshot continues to evolve. Postshot continues to be free to use during their beta period. Download the latest version of Postshot, here!

Thumbnail for Gaussian Splatting News episode 12

11:38

Watch · New every Monday

Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

Recents

Platforms

Unreal Engine 5.9 Preview Adds Experimental Gaussian Splats

Unreal Engine 5.9 MegaJam Preview lists experimental Gaussian splat import on its roadmap, bringing PLY and SPZ splats into the world with Niagara integration.

Michael Rubloff

Nov 11, 2026

Platforms

Unreal Engine 5.9 Preview Adds Experimental Gaussian Splats

Unreal Engine 5.9 MegaJam Preview lists experimental Gaussian splat import on its roadmap, bringing PLY and SPZ splats into the world with Niagara integration.

Michael Rubloff

Guest Article

Training Gaussian Splats From Renders, Not Photos

Most 3DGS pipelines start with a camera and end with a scene you look at. Mine starts with a mesh and ends with a boss you shoot apart. Here is what changes.

zakons

Nov 11, 2026

Guest Article

Training Gaussian Splats From Renders, Not Photos

Most 3DGS pipelines start with a camera and end with a scene you look at. Mine starts with a mesh and ends with a boss you shoot apart. Here is what changes.

zakons

Platforms

SpAItial Opens Its Echo-3 API to Every Developer Account

SpAItial's Echo-3 API is now open to every developer account, turning a ZIP of phone frames into a metric-scale Gaussian splat for 900 credits plus 1 per frame.

Michael Rubloff

Nov 11, 2026

Platforms

SpAItial Opens Its Echo-3 API to Every Developer Account

SpAItial's Echo-3 API is now open to every developer account, turning a ZIP of phone frames into a metric-scale Gaussian splat for 900 credits plus 1 per frame.

Michael Rubloff

Platforms

Esri Adds Viewshed and Shadow Cast Analysis to Splats

ArcGIS Maps SDK for JavaScript 5.2 adds Viewshed and Shadow Cast analysis to Gaussian Splat layers, with Esri noting that splat artifacts may show in results.

Michael Rubloff

Nov 11, 2026

Platforms

Esri Adds Viewshed and Shadow Cast Analysis to Splats

ArcGIS Maps SDK for JavaScript 5.2 adds Viewshed and Shadow Cast analysis to Gaussian Splat layers, with Esri noting that splat artifacts may show in results.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Unreal Engine 5.9 Preview Adds Experimental Gaussian Splats

Unreal Engine 5.9 MegaJam Preview lists experimental Gaussian splat import on its roadmap, bringing PLY and SPZ splats into the world with Niagara integration.

Michael Rubloff

Nov 11, 2026

Unreal Engine 5.9

Platforms

Unreal Engine 5.9 Preview Adds Experimental Gaussian Splats

Michael Rubloff

Nov 11, 2026

Unreal Engine 5.9

Platforms

Unreal Engine 5.9 Preview Adds Experimental Gaussian Splats

Unreal Engine 5.9 MegaJam Preview lists experimental Gaussian splat import on its roadmap, bringing PLY and SPZ splats into the world with Niagara integration.

Michael Rubloff

Nov 11, 2026

Unreal Engine 5.9

Platforms

SpAItial Opens Its Echo-3 API to Every Developer Account

SpAItial's Echo-3 API is now open to every developer account, turning a ZIP of phone frames into a metric-scale Gaussian splat for 900 credits plus 1 per frame.

Michael Rubloff

Nov 11, 2026

Echo-3

Platforms

SpAItial Opens Its Echo-3 API to Every Developer Account

Michael Rubloff

Nov 11, 2026

Echo-3

Platforms

SpAItial Opens Its Echo-3 API to Every Developer Account

SpAItial's Echo-3 API is now open to every developer account, turning a ZIP of phone frames into a metric-scale Gaussian splat for 900 credits plus 1 per frame.

Michael Rubloff

Nov 11, 2026

Echo-3

Platforms

Esri Adds Viewshed and Shadow Cast Analysis to Splats

ArcGIS Maps SDK for JavaScript 5.2 adds Viewshed and Shadow Cast analysis to Gaussian Splat layers, with Esri noting that splat artifacts may show in results.

Michael Rubloff

Nov 11, 2026

Esri

Platforms

Esri Adds Viewshed and Shadow Cast Analysis to Splats

Michael Rubloff

Nov 11, 2026

Esri

Platforms

Esri Adds Viewshed and Shadow Cast Analysis to Splats

ArcGIS Maps SDK for JavaScript 5.2 adds Viewshed and Shadow Cast analysis to Gaussian Splat layers, with Esri noting that splat artifacts may show in results.

Michael Rubloff

Nov 11, 2026

Esri

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.