Niantic owned Scaniverse has released an update to their app, enabling some editing features for Gaussian Splatting.
These updates include the ability to crop, but also interestingly the ability to change the exposure, as well as the contrast levels of the capture.
We haven't seen a lot of functionalities from existing platforms that allow for manipulation of these, post training. They're nice features to have and definitely a bit faster than adjusting the exposure of the original images.
Scaniverse is available for free on iOS.
Featured
Recents
Featured
Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Jan 19, 2025
Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Jan 19, 2025
Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Jan 16, 2025
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Jan 16, 2025
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
Jan 15, 2025
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
Jan 15, 2025
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
News
Sony Alpha 9 III and Radiance Fields
Sony's A9 III packs a full frame global shutter, making it an incredible tool for capturing radiance fields.
Michael Rubloff
Jan 14, 2025
News
Sony Alpha 9 III and Radiance Fields
Sony's A9 III packs a full frame global shutter, making it an incredible tool for capturing radiance fields.
Michael Rubloff
Jan 14, 2025
News
Sony Alpha 9 III and Radiance Fields
Sony's A9 III packs a full frame global shutter, making it an incredible tool for capturing radiance fields.
Michael Rubloff
Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Jan 19, 2025
Platforms
Reflct Launches Open Beta with New Features and Updates
Michael Rubloff
Jan 19, 2025
Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Jan 19, 2025
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Jan 16, 2025
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
Michael Rubloff
Jan 16, 2025
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Jan 16, 2025
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
Jan 15, 2025
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Michael Rubloff
Jan 15, 2025
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
Jan 15, 2025
Featured
Featured
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
Michael Rubloff
Sep 11, 2024
Platforms
Scaniverse 4 Released
Gaussian Splatting is front and center in the newest version of Niantic owned Scaniverse.
Michael Rubloff
Aug 26, 2024
Platforms
Scaniverse 4 Released
Gaussian Splatting is front and center in the newest version of Niantic owned Scaniverse.
Michael Rubloff
Aug 26, 2024
Platforms
Scaniverse 4 Released
Michael Rubloff
Aug 26, 2024
Platforms
Nerfstudio Releases gsplat 1.0
Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift.
Michael Rubloff
Jun 7, 2024
Platforms
Nerfstudio Releases gsplat 1.0
Just in time for your weekend, Ruilong Li and the team at Nerfstudio are bringing a big gift.
Michael Rubloff
Jun 7, 2024
Platforms
Nerfstudio Releases gsplat 1.0
Michael Rubloff
Jun 7, 2024
Recent articles
Platforms
Reflct Launches Open Beta with New Features and Updates
The 3DGS viewer is now in open beta, with some awesome features!
Michael Rubloff
Jan 19, 2025
Platforms
V-Ray Expands Gaussian Splatting Support to Cinema 4D
V Ray continues to add support to additional platforms with 3DGS.
Michael Rubloff
Jan 16, 2025
Platforms
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.
Michael Rubloff
Jan 15, 2025