SIGGRAPH 2024 Program Announced

The upcoming SIGGRAPH conference catalog has been released and the conference will be filled of radiance fields!

The upcoming SIGGRAPH conference catalog has been released and the conference will be filled of radiance fields!

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

SIGGRAPH 2024

The upcoming SIGGRAPH 2024 conference catalog has been released and the conference will be filled of radiance fields!

Radiance Fields will be making up four of the categories this year.

They are:

  1. Fast Radiance Fields

    1. RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting.

    2. BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes

    3. A Hierarchical 3D Gaussian Representation for Real-time Rendering of Very Large Scenes

    4. SMERF: Streamable Memory Efficient Radiance Fields for Real-time Large-scene Exploration

    5. 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

    6. StopThePop: Sorted Gaussian Splatting for View-consistent Real-time Rendering

    7. Fast Radiance Fields - Interactive Discussion

  2. NeRFs and Lighting

    1. LightFormer: Light-oriented Global Neural Rendering in Dynamic Scene

    2. NeLT: Object-oriented Neural Light Transfer

    3. NeRF as a Non-distant Environment Emitter in Physics-based Inverse Rendering

    4. 3D Gaussian Splatting With Deferred Reflection

    5. Lite2Relight: 3D-aware Single Image Portrait Relighting

    6. EyeIR: Single Eye Image Inverse Rendering in the Wild

    7. NeRFs and Lighting - Interactive Discussion

  3. Dynamic Radiance Fields

    1. ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering

    2. GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis

    3. Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesis

    4. Modeling Ambient Scene Dynamics for Free-view Synthesis

    5. 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

    6. Controllable Neural Style Transfer for Dynamic Meshes

  4. Radiance Field Processing

    1. A Construct-optimize Approach to Sparse View Synthesis Without Camera Pose

    2. Bilateral Guided Radiance Field Processing

    3. Rip-NeRF: Anti-aliasing Radiance Fields With Ripmap-encoded Platonic Solids

    4. N-Dimensional Gaussians for Fitting of High Dimensional Functions

    5. Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-based View Synthesis

    6. TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction

    7. Radiance Field Processing - Interactive Discussion

There will also be additional radiance field papers sprinkled throughout the week. To take a look at the larger program, check out SIGGRAPH's website. As a reminder, SIGGRAPH will take place in Denver this year and will run from July 28th to August 1st. Reach out if you're going to be attending!

Featured

Recents

Platforms

Rivian Acquires Third Dimension AI, Maker of SuperSim

Rivian has acquired Third Dimension AI, a US startup whose SuperSim simulator rebuilds driving scenes from sensor logs with Gaussian splatting and world models.

Michael Rubloff

Oct 22, 2026

Platforms

Rivian Acquires Third Dimension AI, Maker of SuperSim

Rivian has acquired Third Dimension AI, a US startup whose SuperSim simulator rebuilds driving scenes from sensor logs with Gaussian splatting and world models.

Michael Rubloff

Platforms

Voxelo 3.0 Targets Both Shoppers and AI Agents

Voxelo 3.0 is pitched by the Manchester company as an ecommerce content platform for two shoppers, a person and an AI agent, built on Gaussian splats.

Michael Rubloff

Oct 22, 2026

Platforms

Voxelo 3.0 Targets Both Shoppers and AI Agents

Voxelo 3.0 is pitched by the Manchester company as an ecommerce content platform for two shoppers, a person and an AI agent, built on Gaussian splats.

Michael Rubloff

Platforms

SuperSplat 3.6 Straightens Splats From a Vertical Edge

SuperSplat 3.6 adds two-point vertical alignment from a door frame or column and exports exact SH band counts, zero-padding band-0 splats for the INRIA loader.

Michael Rubloff

Oct 22, 2026

Platforms

SuperSplat 3.6 Straightens Splats From a Vertical Edge

SuperSplat 3.6 adds two-point vertical alignment from a door frame or column and exports exact SH band counts, zero-padding band-0 splats for the INRIA loader.

Michael Rubloff

Platforms

Painterly Splat Paints Gaussian Splat Scans in the Browser

Painterly Splat renders real Gaussian splat scans as view-dependent p5.brush strokes in the browser, matching one of 18 brush families to each Gaussian.

Michael Rubloff

Oct 22, 2026

Platforms

Painterly Splat Paints Gaussian Splat Scans in the Browser

Painterly Splat renders real Gaussian splat scans as view-dependent p5.brush strokes in the browser, matching one of 18 brush families to each Gaussian.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Rivian Acquires Third Dimension AI, Maker of SuperSim

Rivian has acquired Third Dimension AI, a US startup whose SuperSim simulator rebuilds driving scenes from sensor logs with Gaussian splatting and world models.

Michael Rubloff

Oct 22, 2026

A grid of nine driving scenes reconstructed by Third Dimension AI's SuperSim neural simulator

Platforms

Rivian Acquires Third Dimension AI, Maker of SuperSim

Michael Rubloff

Oct 22, 2026

A grid of nine driving scenes reconstructed by Third Dimension AI's SuperSim neural simulator

Platforms

Rivian Acquires Third Dimension AI, Maker of SuperSim

Rivian has acquired Third Dimension AI, a US startup whose SuperSim simulator rebuilds driving scenes from sensor logs with Gaussian splatting and world models.

Michael Rubloff

Oct 22, 2026

A grid of nine driving scenes reconstructed by Third Dimension AI's SuperSim neural simulator

Platforms

Voxelo 3.0 Targets Both Shoppers and AI Agents

Voxelo 3.0 is pitched by the Manchester company as an ecommerce content platform for two shoppers, a person and an AI agent, built on Gaussian splats.

Michael Rubloff

Oct 22, 2026

Voxelo

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Voxelo 3.0 Targets Both Shoppers and AI Agents

Michael Rubloff

Oct 22, 2026

Voxelo

Platforms

Voxelo 3.0 Targets Both Shoppers and AI Agents

Voxelo 3.0 is pitched by the Manchester company as an ecommerce content platform for two shoppers, a person and an AI agent, built on Gaussian splats.

Michael Rubloff

Oct 22, 2026

Voxelo

Platforms

SuperSplat 3.6 Straightens Splats From a Vertical Edge

SuperSplat 3.6 adds two-point vertical alignment from a door frame or column and exports exact SH band counts, zero-padding band-0 splats for the INRIA loader.

Michael Rubloff

Oct 22, 2026

PlayCanvas

Platforms

SuperSplat 3.6 Straightens Splats From a Vertical Edge

Michael Rubloff

Oct 22, 2026

PlayCanvas

Platforms

SuperSplat 3.6 Straightens Splats From a Vertical Edge

SuperSplat 3.6 adds two-point vertical alignment from a door frame or column and exports exact SH band counts, zero-padding band-0 splats for the INRIA loader.

Michael Rubloff

Oct 22, 2026

PlayCanvas

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

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