
Michael Rubloff
Feb 9, 2026
Solaya, a French startup focused on AI driven 3D perception, has announced the public launch of its mobile capture app alongside a $2 million pre-seed funding round. The company’s core proposition is turning short mobile videos of real world objects into structured, high fidelity 3D models, without requiring specialized hardware or technical expertise.
The round was led by Betaworks, with participation from angel investors with backgrounds across AI, graphics, and enterprise software. According to the company, the funding will be used to grow its engineering team, continue product development, and expand access to its platform.
Solaya’s technology is already being used by early customers including LVMH, Mattel, SNCF, and Dassault Systèmes. These deployments span use cases in eCommerce, industrial digitalization, and robotics research, areas where access to scalable, real world 3D data remains a persistent bottleneck.
While mobile 3D capture is not new, Solaya’s recent customer deployments offer a clearer view of how these tools are beginning to move beyond experimentation and into production. One of the most notable examples is its work with Karl Lagerfeld for the brand’s Fall/Winter 2025 accessories line.
Using only a smartphone and the Solaya app, Karl Lagerfeld’s teams captured products directly in their studio, bypassing traditional photogrammetry setups and specialized scanning hardware. The resulting data was processed through Solaya’s AI reconstruction pipeline to produce high fidelity 3D reconstructions, which were then deployed as interactive 360-degree product visualizations on the brand’s eCommerce platform.
According to Solaya, this marked the first time Gaussian Splat based models reached sufficient visual quality to be published on the eCommerce site of a premium fashion house. The project highlights an important inflection point for radiance field representations in commerce, where visual fidelity, consistency, and scalability are all non-negotiable.
Rather than positioning itself as a tool for a single vertical such as gaming or VFX, Solaya is framing its product as a horizontal 3D perception layer. The company sits at the intersection of mobile capture and AI based reconstruction, converting casual video captures into reusable 3D assets that can flow into downstream systems ranging from eCommerce pipelines to simulation environments and robotic perception stacks.
“Physical AI systems need an accurate understanding of the real world, and that starts with perception,” said Massimo Moretti, co-founder and CEO of Solaya. “Our goal is to make high-quality 3D data as easy to create as images are today.”
With the open launch of its app, Solaya is targeting small and medium sized businesses through a self service model. The company claims its pricing is significantly more accessible than existing alternatives, lowering the barrier to entry for teams that want to integrate 3D assets into their workflows without building custom capture pipelines.
Alongside the funding announcement, Solaya also revealed a newly formed board of advisors composed of former executives from Allegorithmic, the company behind Substance that was acquired by Adobe in 2019. The advisors bring experience in scaling 3D software products from early adoption to enterprise level deployment, a background that aligns closely with Solaya’s ambitions.
As investment and attention continue to shift toward physical AI, robotics, and digital twins, platforms that simplify the creation of real world 3D data are becoming increasingly relevant. Solaya’s approach reflects a broader trend of moving 3D capture out of specialized studios and into everyday mobile workflows, where speed, accessibility, and interoperability matter more than perfect control over every parameter. Learn more about Solaya on their website.






