Nuke 17.0 Officially Ships With Native Gaussian Splat Support

Native splat support in Nuke is officially here!

Native splat support in Nuke is officially here!

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Foundry Nuke 17.0

When Foundry first previewed Gaussian Splatting in the Nuke 17 beta, it signaled that radiance fields were no longer living at the periphery of high end compositing. Now, with the official release of Nuke 17.0, that signal becomes permanent. Gaussian Splats are no longer experimental add-ons or pipeline detours. They are part of the core 3D system.

For the entertainment industry at large, this means splats can now be ingested, manipulated, masked, merged, and rendered entirely inside the Node Graph, without round tripping through external tools or game engines.

Nuke 17.0 supports both .ply and .splat formats directly through the GeoImport and GeoReference nodes. The process feels consistent with traditional 3D scene import of selecting the file, configuring payload and visibility settings in the Scene Graph dialog, and bringing the splat into your comp as part of the new 3D system. Once loaded, the Hydra GPU-based viewer displays the radiance field interactively in 3D mode.

Gaussian Splats inside Nuke are no longer static reconstructions. Through the Field node framework, artists can create volumetric masks that define where splats live, where they disappear, and how they blend. FieldShape can carve out geometric regions. GeoDeletePoints can non-destructively remove portions of a splat based on those fields, even inverting masks to keep only selected regions. GeoGrade brings familiar color correction controls into the 3D point domain, allowing compositors to rebalance or clean up areas directly within the radiance field. Multiple splats can be combined with GeoMerge, enabling composited environments assembled entirely from captured volumes.

Rendering closes the loop. The new SplatRender node converts the radiance field into 2D pixels while also generating depth and deep outputs. Motion blur and color space controls are handled inside the node, and the result flows naturally into standard compositing operations. Once rendered, splats can be merged with plates, backgrounds, and CG using familiar Read and Merge nodes, with depth or deep data enabling proper integration.

Gaussian Splatting, as a radiance field method, reconstructs photorealistic 3D scenes from standard camera imagery by representing surfaces as millions of anisotropic Gaussian primitives rather than traditional meshes. It has advanced quickly in real-time engines and research environments.

When a tool as entrenched in film and episodic VFX as Nuke embeds splats directly into its 3D system, it signals that radiance fields are becoming infrastructure. The team at Foundry also released a very helpful video tutorial on getting up and running.

And for the first time, compositors can treat them that way. Learn more about the 17.0 here.

Featured

Recents

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

Oct 8, 2026

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

Oct 8, 2026

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

News

Japan's Infrastructure Ministry Registers a 3D Gaussian Splatting Method in NETIS

Japan's MLIT registers a 3D Gaussian Splatting method from Tohoku University and XMAT in NETIS, building bridge and tunnel models from 360-degree camera images.

Michael Rubloff

Oct 7, 2026

News

Japan's Infrastructure Ministry Registers a 3D Gaussian Splatting Method in NETIS

Japan's MLIT registers a 3D Gaussian Splatting method from Tohoku University and XMAT in NETIS, building bridge and tunnel models from 360-degree camera images.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Lichtfeld Studio

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

Michael Rubloff

Oct 8, 2026

Lichtfeld Studio

Platforms

LichtFeld Studio 0.5.4 Adds a .licht Project Format, Normal-Guided Training, and Gallery Publishing

LichtFeld Studio 0.5.4 adds a .licht project format, normal-guided training, lower training VRAM, and direct publishing to the Gallery from inside the app.

Michael Rubloff

Oct 8, 2026

Lichtfeld Studio

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

Oct 8, 2026

ANNX AI Editor

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

Michael Rubloff

Oct 8, 2026

ANNX AI Editor

Platforms

EMX Brings Rain, Snow and Wind to Gaussian Splat Scenes in ANNX AI Editor v1.8.0

ANNX AI Editor v1.8.0 adds rain, snow, and wind to Gaussian splat scenes in the browser, with wind regions that sway selected splats in image and video exports.

Michael Rubloff

Oct 8, 2026

ANNX AI Editor

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

Oct 8, 2026

Omnia Builder

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Michael Rubloff

Oct 8, 2026

Omnia Builder

News

Daniel Skaale Shows Omnia Splat Builder Turning One Still Into a 360 Degree Gaussian Splat

Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.

Michael Rubloff

Oct 8, 2026

Omnia Builder

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.