Tag

NVIDIA

49 articles

NVIDIA is a major contributor to radiance field research, tooling, and infrastructure, with work spanning Instant NGP, fVDB, vkSplatting, NuRec SDK, and the broader Omniverse ecosystem. The company's GPUs are the default training and rendering hardware for most radiance field workflows, and NVIDIA's GTC conference has become a key venue for new announcements in the space.

Research

Foundation4D Puts AV Perception and Splats in One Model

NVIDIA Foundation4D predicts depth, 3D objects, occupancy, and Gaussian splats from multi-camera driving video in one model, with a 1,253-clip benchmark.

Michael Rubloff

Oct 24, 2026

NVIDIA

Research

Foundation4D Puts AV Perception and Splats in One Model

NVIDIA Foundation4D predicts depth, 3D objects, occupancy, and Gaussian splats from multi-camera driving video in one model, with a 1,253-clip benchmark.

Michael Rubloff

NVIDIA

Research

Foundation4D Puts AV Perception and Splats in One Model

NVIDIA Foundation4D predicts depth, 3D objects, occupancy, and Gaussian splats from multi-camera driving video in one model, with a 1,253-clip benchmark.

Michael Rubloff

Oct 24, 2026

NVIDIA

Platforms

New Unity Package Ray Traces Gaussian Splats With Meshes

Gaussian Ray Tracing for HDRP is an experimental Unity package ray tracing Gaussian splats with meshes, adding glass transmission, shadows and semantic labels.

Michael Rubloff

Oct 24, 2026

Unity Gaussian splatting

Platforms

New Unity Package Ray Traces Gaussian Splats With Meshes

Gaussian Ray Tracing for HDRP is an experimental Unity package ray tracing Gaussian splats with meshes, adding glass transmission, shadows and semantic labels.

Michael Rubloff

Unity Gaussian splatting

Platforms

New Unity Package Ray Traces Gaussian Splats With Meshes

Gaussian Ray Tracing for HDRP is an experimental Unity package ray tracing Gaussian splats with meshes, adding glass transmission, shadows and semantic labels.

Michael Rubloff

Oct 24, 2026

Unity Gaussian splatting

Platforms

FreeGaussian Trains Splats From Raw Insta360 Files

FreeGaussian now trains Gaussian splats from raw Insta360 .insv fisheye files, using IMU data for level, metric-scale scenes and shipping sim-ready meshes.

Michael Rubloff

Oct 20, 2026

FreeGaussian

Platforms

FreeGaussian Trains Splats From Raw Insta360 Files

FreeGaussian now trains Gaussian splats from raw Insta360 .insv fisheye files, using IMU data for level, metric-scale scenes and shipping sim-ready meshes.

Michael Rubloff

FreeGaussian

Platforms

FreeGaussian Trains Splats From Raw Insta360 Files

FreeGaussian now trains Gaussian splats from raw Insta360 .insv fisheye files, using IMU data for level, metric-scale scenes and shipping sim-ready meshes.

Michael Rubloff

Oct 20, 2026

FreeGaussian

Platforms

Ahmad Emranian Releases Abu Align & Train

Abu Align & Train v0.1.5.8 is a free desktop app connecting seven camera-alignment engines, a 360 rig splitter and four Gaussian splatting trainers.

Michael Rubloff

Oct 20, 2026

Align and Train

Platforms

Ahmad Emranian Releases Abu Align & Train

Abu Align & Train v0.1.5.8 is a free desktop app connecting seven camera-alignment engines, a 360 rig splitter and four Gaussian splatting trainers.

Michael Rubloff

Align and Train

Platforms

Ahmad Emranian Releases Abu Align & Train

Abu Align & Train v0.1.5.8 is a free desktop app connecting seven camera-alignment engines, a 360 rig splitter and four Gaussian splatting trainers.

Michael Rubloff

Oct 20, 2026

Align and Train

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