Tag
NVIDIA
49 articles
NVIDIA is a major contributor to radiance field research, tooling, and infrastructure, with work spanning Instant NGP, fVDB, vkSplatting, NuRec SDK, and the broader Omniverse ecosystem. The company's GPUs are the default training and rendering hardware for most radiance field workflows, and NVIDIA's GTC conference has become a key venue for new announcements in the space.
Research
Foundation4D Puts AV Perception and Splats in One Model
NVIDIA Foundation4D predicts depth, 3D objects, occupancy, and Gaussian splats from multi-camera driving video in one model, with a 1,253-clip benchmark.
Michael Rubloff
Oct 24, 2026

Research
Foundation4D Puts AV Perception and Splats in One Model
NVIDIA Foundation4D predicts depth, 3D objects, occupancy, and Gaussian splats from multi-camera driving video in one model, with a 1,253-clip benchmark.
Michael Rubloff

Research
Foundation4D Puts AV Perception and Splats in One Model
NVIDIA Foundation4D predicts depth, 3D objects, occupancy, and Gaussian splats from multi-camera driving video in one model, with a 1,253-clip benchmark.
Michael Rubloff
Oct 24, 2026

Platforms
New Unity Package Ray Traces Gaussian Splats With Meshes
Gaussian Ray Tracing for HDRP is an experimental Unity package ray tracing Gaussian splats with meshes, adding glass transmission, shadows and semantic labels.
Michael Rubloff
Oct 24, 2026

Platforms
New Unity Package Ray Traces Gaussian Splats With Meshes
Gaussian Ray Tracing for HDRP is an experimental Unity package ray tracing Gaussian splats with meshes, adding glass transmission, shadows and semantic labels.
Michael Rubloff

Platforms
New Unity Package Ray Traces Gaussian Splats With Meshes
Gaussian Ray Tracing for HDRP is an experimental Unity package ray tracing Gaussian splats with meshes, adding glass transmission, shadows and semantic labels.
Michael Rubloff
Oct 24, 2026

Platforms
FreeGaussian Trains Splats From Raw Insta360 Files
FreeGaussian now trains Gaussian splats from raw Insta360 .insv fisheye files, using IMU data for level, metric-scale scenes and shipping sim-ready meshes.
Michael Rubloff
Oct 20, 2026

Platforms
FreeGaussian Trains Splats From Raw Insta360 Files
FreeGaussian now trains Gaussian splats from raw Insta360 .insv fisheye files, using IMU data for level, metric-scale scenes and shipping sim-ready meshes.
Michael Rubloff

Platforms
FreeGaussian Trains Splats From Raw Insta360 Files
FreeGaussian now trains Gaussian splats from raw Insta360 .insv fisheye files, using IMU data for level, metric-scale scenes and shipping sim-ready meshes.
Michael Rubloff
Oct 20, 2026

Platforms
Ahmad Emranian Releases Abu Align & Train
Abu Align & Train v0.1.5.8 is a free desktop app connecting seven camera-alignment engines, a 360 rig splitter and four Gaussian splatting trainers.
Michael Rubloff
Oct 20, 2026

Platforms
Ahmad Emranian Releases Abu Align & Train
Abu Align & Train v0.1.5.8 is a free desktop app connecting seven camera-alignment engines, a 360 rig splitter and four Gaussian splatting trainers.
Michael Rubloff

Platforms
Ahmad Emranian Releases Abu Align & Train
Abu Align & Train v0.1.5.8 is a free desktop app connecting seven camera-alignment engines, a 360 rig splitter and four Gaussian splatting trainers.
Michael Rubloff
Oct 20, 2026

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