Tag
Unreal Engine
23 articles
Epic Games' Unreal Engine has become a primary integration target for radiance field workflows in virtual production, real-time visualization, and game development. Multiple third-party plugins now bring radiance field rendering into Unreal Engine 5, including Volinga, Atlux, and others.
Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Jul 24, 2026

Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff

Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Jul 24, 2026

Platforms
SplatCapture 3.0.0 Adds Spline Capture
SplatCapture 3.0.0 adds a spline capture mode, Unreal Engine 5.8 support, and square-aspect camera rigs that give Gaussian splatting trainers clean intrinsics.
Michael Rubloff
Jul 17, 2026
Platforms
SplatCapture 3.0.0 Adds Spline Capture
SplatCapture 3.0.0 adds a spline capture mode, Unreal Engine 5.8 support, and square-aspect camera rigs that give Gaussian splatting trainers clean intrinsics.
Michael Rubloff
Platforms
SplatCapture 3.0.0 Adds Spline Capture
SplatCapture 3.0.0 adds a spline capture mode, Unreal Engine 5.8 support, and square-aspect camera rigs that give Gaussian splatting trainers clean intrinsics.
Michael Rubloff
Jul 17, 2026
Platforms
XGRIDS Ships LCC4Unreal v3.0 With DLSS, and an ACES/OCIO Pipeline
XGRIDS LCC4Unreal v3.0.0 adds PLY, SOG, and SPZ v3/v4 ingestion, NVIDIA DLSS, and an ACES/OCIO color pipeline for rendering Gaussian splatting in Unreal Engine.
Michael Rubloff
Jul 15, 2026
Platforms
XGRIDS Ships LCC4Unreal v3.0 With DLSS, and an ACES/OCIO Pipeline
XGRIDS LCC4Unreal v3.0.0 adds PLY, SOG, and SPZ v3/v4 ingestion, NVIDIA DLSS, and an ACES/OCIO color pipeline for rendering Gaussian splatting in Unreal Engine.
Michael Rubloff
Platforms
XGRIDS Ships LCC4Unreal v3.0 With DLSS, and an ACES/OCIO Pipeline
XGRIDS LCC4Unreal v3.0.0 adds PLY, SOG, and SPZ v3/v4 ingestion, NVIDIA DLSS, and an ACES/OCIO color pipeline for rendering Gaussian splatting in Unreal Engine.
Michael Rubloff
Jul 15, 2026
Platforms
YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7
YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.
Michael Rubloff
Jul 6, 2026

Platforms
YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7
YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.
Michael Rubloff

Platforms
YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7
YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.
Michael Rubloff
Jul 6, 2026

Load More