Tag

Unreal Engine

23 articles

Epic Games' Unreal Engine has become a primary integration target for radiance field workflows in virtual production, real-time visualization, and game development. Multiple third-party plugins now bring radiance field rendering into Unreal Engine 5, including Volinga, Atlux, and others.

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

SplatCapture 3.0.0 Adds Spline Capture

SplatCapture 3.0.0 adds a spline capture mode, Unreal Engine 5.8 support, and square-aspect camera rigs that give Gaussian splatting trainers clean intrinsics.

Michael Rubloff

Jul 17, 2026

SplatCapture Unreal Engine

Platforms

SplatCapture 3.0.0 Adds Spline Capture

SplatCapture 3.0.0 adds a spline capture mode, Unreal Engine 5.8 support, and square-aspect camera rigs that give Gaussian splatting trainers clean intrinsics.

Michael Rubloff

SplatCapture Unreal Engine

Platforms

SplatCapture 3.0.0 Adds Spline Capture

SplatCapture 3.0.0 adds a spline capture mode, Unreal Engine 5.8 support, and square-aspect camera rigs that give Gaussian splatting trainers clean intrinsics.

Michael Rubloff

Jul 17, 2026

SplatCapture Unreal Engine

Platforms

XGRIDS Ships LCC4Unreal v3.0 With DLSS, and an ACES/OCIO Pipeline

XGRIDS LCC4Unreal v3.0.0 adds PLY, SOG, and SPZ v3/v4 ingestion, NVIDIA DLSS, and an ACES/OCIO color pipeline for rendering Gaussian splatting in Unreal Engine.

Michael Rubloff

Jul 15, 2026

XGRIDS Unreal Engine

Platforms

XGRIDS Ships LCC4Unreal v3.0 With DLSS, and an ACES/OCIO Pipeline

XGRIDS LCC4Unreal v3.0.0 adds PLY, SOG, and SPZ v3/v4 ingestion, NVIDIA DLSS, and an ACES/OCIO color pipeline for rendering Gaussian splatting in Unreal Engine.

Michael Rubloff

XGRIDS Unreal Engine

Platforms

XGRIDS Ships LCC4Unreal v3.0 With DLSS, and an ACES/OCIO Pipeline

XGRIDS LCC4Unreal v3.0.0 adds PLY, SOG, and SPZ v3/v4 ingestion, NVIDIA DLSS, and an ACES/OCIO color pipeline for rendering Gaussian splatting in Unreal Engine.

Michael Rubloff

Jul 15, 2026

XGRIDS Unreal Engine

Platforms

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Jul 6, 2026

Platforms

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Platforms

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Jul 6, 2026

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