Taichi AOT shows pre-trained Instant NGP model on iOS

Taichi AOT shows pre-trained Instant NGP model on iOS

Taichi AOT shows pre-trained Instant NGP model on iOS

Michael Rubloff

Michael Rubloff

Mar 10, 2023

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Taichi
Taichi

In a Twitter video, Taichi AOT, a domain-specific language embedded in Python, was able to run Instant NGP on iOS.

Not only was it shown to work, but it also was able to achieve speeds of 20 fps, with what appears to be a HD output. While recent papers such as MeRF and Baked SDF have been able to achieve high fps, Taichi AOT is using NeRF An interesting note is that this was the first successful output of 20fps, but not the first time its worked overall.

This appears to be the first public instance of a pre-trained Instant NGP model running on iOS.

https://twitter.com/taichi_lang/status/1633076277799186433

How long it took to get to this place is anyone's guess, but with recent announcements, it would not be surprising if it's been a steady progression.

Featured

Recents

Featured

Platforms

NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform

NVIDIA has released two Radiance Fields, with an exciting license!

Michael Rubloff

Mar 19, 2025

Platforms

NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform

NVIDIA has released two Radiance Fields, with an exciting license!

Michael Rubloff

Mar 19, 2025

Platforms

NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform

NVIDIA has released two Radiance Fields, with an exciting license!

Michael Rubloff

Research

Hybrid Transparency Gaussian Splatting Code Released

HTGS gets rid of popping artifacts in 3DGS and more!

Michael Rubloff

Mar 14, 2025

Research

Hybrid Transparency Gaussian Splatting Code Released

HTGS gets rid of popping artifacts in 3DGS and more!

Michael Rubloff

Mar 14, 2025

Research

Hybrid Transparency Gaussian Splatting Code Released

HTGS gets rid of popping artifacts in 3DGS and more!

Michael Rubloff

Platforms

Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR

VR platform Resonite has integrated 3DGS for its users.

Michael Rubloff

Mar 14, 2025

Platforms

Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR

VR platform Resonite has integrated 3DGS for its users.

Michael Rubloff

Mar 14, 2025

Platforms

Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR

VR platform Resonite has integrated 3DGS for its users.

Michael Rubloff

Platforms

GSOPs 2.5.1 Released

Quality of Life Improvements are here for working with 3DGS in Houdini.

Michael Rubloff

Mar 13, 2025

Platforms

GSOPs 2.5.1 Released

Quality of Life Improvements are here for working with 3DGS in Houdini.

Michael Rubloff

Mar 13, 2025

Platforms

GSOPs 2.5.1 Released

Quality of Life Improvements are here for working with 3DGS in Houdini.

Michael Rubloff