Tijerín Art Studio Rebuilds Quick GS Editor on Spark

Quick GS Editor is rebuilt on Spark, and a new Windows Pro edition adds local TripoSplat image-to-splat generation, an HDRI Reflect Engine and fluid simulation.

Quick GS Editor is rebuilt on Spark, and a new Windows Pro edition adds local TripoSplat image-to-splat generation, an HDRI Reflect Engine and fluid simulation.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Quick GS Editor

Tijerín Art Studio has rebuilt its free browser editor, Quick Gaussian Splat Editor, from the ground up on the Spark renderer. The studio has also released Quick GS Editor Pro, a paid Windows edition that adds local generation of gaussian splats from a single image, a spherical harmonics reflection tool and an experimental fluid simulator.

Spark is World Labs' open source three.js renderer, which reached V2.0 in April. Tijerín says the rebuilt editor renders over 100 million points across multiple 3DGS assets in a single scene.

Multiply fills holes by interpolating between adjacent splats. Area Mask and Gradients applies box or spherical masks with falloff to blend scenes, composite several clouds or crop bounds before export. Project maps images or viewport snapshots onto a splat cloud from the camera to paint out stains, wall sockets and cracks, and Clone stamp copies detail from one area to another with a circular brush.

Quick GS Editor also covers brush and lasso selection, hue, saturation, brightness, opacity and scale adjustment, one click ground plane leveling, and registration of one splat cloud to another. Clean prunes splats by color, scale or opacity thresholds, and Sculpt deforms splat volume. The editor merges clouds into a single file, scrubs 4DGS animations on a timeline, converts meshes to splats and splats to textured meshes, and recolors splats by camera depth.

Quick GS Editor Pro ships as a portable 191 MB Windows build that runs offline. TripoSplat, VAST's open source image to splat model that ComfyUI added as a native template in June, installs from inside the app and runs locally. TripoSplat's listed minimum is an NVIDIA GPU with 6 GB of VRAM and CUDA 12.1 support, with a much slower CPU fallback, plus about 15 GB of disk space and a one time connection to download model weights.

The Reflect Engine injects custom spherical harmonics into splats from 360 degree HDRI panoramas, with control over roughness and highlight placement. The fluid simulator runs particle based fluids with customizable physics, bakes them to the timeline and exports each frame as a sequential PLY file for Blender, Unreal Engine or other DCC tools.

Neither listing gives a version number for the rebuild, a license or source code, and both carry an itch.io AI disclosure for AI assisted code. The free edition runs in the browser with no download.

Quick GS Editor Pro is available now on itch.io for $8.99 or more.

Thumbnail for Gaussian Splatting News episode 11

10:32

Watch · New every Monday

SpAItial Echo-3 & Apple Event 4D Splat Rig | Gaussian Splatting News

Episode 11 · Nov 2, 2026

Spatial AI launched Echo 3, a world model and iPhone capture app that turns a few minutes of video into a metric-scale Gaussian splat, mesh and point cloud.

Featured

Recents

Platforms

GSRhino Brings Gaussian Splats to Rhino 8 on Mac

GSRhino 0.1.0-beta.5 renders Gaussian splats in a Rhino 8 display mode on macOS, reads PLY, SPLAT and SPZ, and imports and exports OpenUSD splat scenes.

Michael Rubloff

Nov 8, 2026

Platforms

GSRhino Brings Gaussian Splats to Rhino 8 on Mac

GSRhino 0.1.0-beta.5 renders Gaussian splats in a Rhino 8 display mode on macOS, reads PLY, SPLAT and SPZ, and imports and exports OpenUSD splat scenes.

Michael Rubloff

Platforms

360 MCConverter V1.7.0 Reads Metashape Dense Point Clouds

360 MCConverter V1.7.0 can now read the dense point cloud from Agisoft Metashape, a change kotohibi ties to more stable 3DGS training in its paid Windows tool.

Michael Rubloff

Nov 8, 2026

Platforms

360 MCConverter V1.7.0 Reads Metashape Dense Point Clouds

360 MCConverter V1.7.0 can now read the dense point cloud from Agisoft Metashape, a change kotohibi ties to more stable 3DGS training in its paid Windows tool.

Michael Rubloff

Guest Article

SpatialView Makes Gaussian Splats Queryable by AI Agents

SpatialView takes virtual photographs of a Gaussian Splat and indexes them in a scene matrix that AI agents can search in plain language.

Thomas Charlton

Nov 7, 2026

Guest Article

SpatialView Makes Gaussian Splats Queryable by AI Agents

SpatialView takes virtual photographs of a Gaussian Splat and indexes them in a scene matrix that AI agents can search in plain language.

Thomas Charlton

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Splat3D Swift SDK 1.1.0 records ARKit camera poses and LiDAR points during capture and returns Gaussian splats as SPZ, SOG or PLY from Splat3D's hosted API.

Michael Rubloff

Nov 7, 2026

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Splat3D Swift SDK 1.1.0 records ARKit camera poses and LiDAR points during capture and returns Gaussian splats as SPZ, SOG or PLY from Splat3D's hosted API.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Tijerín Art Studio Rebuilds Quick GS Editor on Spark

Quick GS Editor is rebuilt on Spark, and a new Windows Pro edition adds local TripoSplat image-to-splat generation, an HDRI Reflect Engine and fluid simulation.

Michael Rubloff

Nov 9, 2026

Quick GS Editor

Platforms

Tijerín Art Studio Rebuilds Quick GS Editor on Spark

Michael Rubloff

Nov 9, 2026

Quick GS Editor

Platforms

Tijerín Art Studio Rebuilds Quick GS Editor on Spark

Quick GS Editor is rebuilt on Spark, and a new Windows Pro edition adds local TripoSplat image-to-splat generation, an HDRI Reflect Engine and fluid simulation.

Michael Rubloff

Nov 9, 2026

Quick GS Editor

Platforms

GSRhino Brings Gaussian Splats to Rhino 8 on Mac

GSRhino 0.1.0-beta.5 renders Gaussian splats in a Rhino 8 display mode on macOS, reads PLY, SPLAT and SPZ, and imports and exports OpenUSD splat scenes.

Michael Rubloff

Nov 8, 2026

gaussian splatting Rhino

Platforms

GSRhino Brings Gaussian Splats to Rhino 8 on Mac

Michael Rubloff

Nov 8, 2026

gaussian splatting Rhino

Platforms

GSRhino Brings Gaussian Splats to Rhino 8 on Mac

GSRhino 0.1.0-beta.5 renders Gaussian splats in a Rhino 8 display mode on macOS, reads PLY, SPLAT and SPZ, and imports and exports OpenUSD splat scenes.

Michael Rubloff

Nov 8, 2026

gaussian splatting Rhino

Platforms

360 MCConverter V1.7.0 Reads Metashape Dense Point Clouds

360 MCConverter V1.7.0 can now read the dense point cloud from Agisoft Metashape, a change kotohibi ties to more stable 3DGS training in its paid Windows tool.

Michael Rubloff

Nov 8, 2026

360 Converter

Platforms

360 MCConverter V1.7.0 Reads Metashape Dense Point Clouds

Michael Rubloff

Nov 8, 2026

360 Converter

Platforms

360 MCConverter V1.7.0 Reads Metashape Dense Point Clouds

360 MCConverter V1.7.0 can now read the dense point cloud from Agisoft Metashape, a change kotohibi ties to more stable 3DGS training in its paid Windows tool.

Michael Rubloff

Nov 8, 2026

360 Converter

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.