Tijerín Art Studio has rebuilt its free browser editor, Quick Gaussian Splat Editor, from the ground up on the Spark renderer. The studio has also released Quick GS Editor Pro, a paid Windows edition that adds local generation of gaussian splats from a single image, a spherical harmonics reflection tool and an experimental fluid simulator.
Spark is World Labs' open source three.js renderer, which reached V2.0 in April. Tijerín says the rebuilt editor renders over 100 million points across multiple 3DGS assets in a single scene.
Multiply fills holes by interpolating between adjacent splats. Area Mask and Gradients applies box or spherical masks with falloff to blend scenes, composite several clouds or crop bounds before export. Project maps images or viewport snapshots onto a splat cloud from the camera to paint out stains, wall sockets and cracks, and Clone stamp copies detail from one area to another with a circular brush.
Quick GS Editor also covers brush and lasso selection, hue, saturation, brightness, opacity and scale adjustment, one click ground plane leveling, and registration of one splat cloud to another. Clean prunes splats by color, scale or opacity thresholds, and Sculpt deforms splat volume. The editor merges clouds into a single file, scrubs 4DGS animations on a timeline, converts meshes to splats and splats to textured meshes, and recolors splats by camera depth.
Quick GS Editor Pro ships as a portable 191 MB Windows build that runs offline. TripoSplat, VAST's open source image to splat model that ComfyUI added as a native template in June, installs from inside the app and runs locally. TripoSplat's listed minimum is an NVIDIA GPU with 6 GB of VRAM and CUDA 12.1 support, with a much slower CPU fallback, plus about 15 GB of disk space and a one time connection to download model weights.
The Reflect Engine injects custom spherical harmonics into splats from 360 degree HDRI panoramas, with control over roughness and highlight placement. The fluid simulator runs particle based fluids with customizable physics, bakes them to the timeline and exports each frame as a sequential PLY file for Blender, Unreal Engine or other DCC tools.
Neither listing gives a version number for the rebuild, a license or source code, and both carry an itch.io AI disclosure for AI assisted code. The free edition runs in the browser with no download.
Quick GS Editor Pro is available now on itch.io for $8.99 or more.





