Arcturus Vision Releases Gaussian XR for Steam Frame

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Arcturus Vision Gaussian XR is out free on Steam for Steam Frame, with eight example scenes, PLY and SOG loading, and a Mac training route through Spirula.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Arcturus Gaussian XR

Arcturus Vision has released Gaussian XR, a free viewer for gaussian splats on Valve's Steam Frame.

Arcturus Vision listed the app with a planned September 2026 date when it opened orders for its $149 Steam Frame camera. A day later the company published a script that turns camera recordings into SOG scenes, which runs only on a Linux workstation with an NVIDIA GPU.

Gaussian XR runs natively on the headset and ships with eight example scenes captured on the Arcturus Vision Camera, including a house on Lake Michigan and a house at different stages of construction. The app also automatically discovers PLY and SOG scenes that users copy into a GaussianXR folder in Documents on the headset. Navigation uses the tracked controllers, and scenes can be scaled down to examine them like a miniature. The Steam listing names Steam Frame as the only supported headset, with an Arm64 processor and 317 MB of storage.

Arcturus Vision recommends recording at 30 FPS for splatting and lists two training routes to a headset scene, LichtFeld Studio on Linux and Spirula Studio, which runs on Apple Silicon Macs and on Linux with NVIDIA or AMD GPUs. Spirula installers for Windows and Linux are listed as coming soon.

A Steam Frame owner working on a Mac can take a camera recording to a viewable splat without a Linux training box.

Gaussian XR is available now, free on Steam.

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