CVPR NeRF Booths

Michael Rubloff

Michael Rubloff

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CVPR 2023

CVPR is fully underway and there’s plenty of NeRF coverage to go around. If you have time, I highly recommend checking out some of the booths.

Here’s the link for the interactive map.

Luma AI

Luma will be at Booth 1702 and has a limited number of Luma shirts, so get yours while you can!

Volinga AI

Volinga will be at booth 7 on June 20th (which is tomorrow)! With a demo of the Volinga plugin.

TurboNeRF

James Pearlman is attending, though I don’t believe he will be at a booth. Shoot him a DM!

Featured

Recents

Platforms

DJI Terra V5.3.0 Adds Cluster Reconstruction for Gaussian Splatting

DJI Terra V5.3.0 adds cluster reconstruction for Gaussian splatting, removing the previous scale limit on 3DGS jobs and adding water-surface handling and floater removal.

Michael Rubloff

Jul 27, 2026

Platforms

DJI Terra V5.3.0 Adds Cluster Reconstruction for Gaussian Splatting

DJI Terra V5.3.0 adds cluster reconstruction for Gaussian splatting, removing the previous scale limit on 3DGS jobs and adding water-surface handling and floater removal.

Michael Rubloff

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

News

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Content creators will use gaussian splatting to bring lifelike dynamic content to their audiences sooner than you might think.

Michael Rubloff

Jul 21, 2026

News

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Content creators will use gaussian splatting to bring lifelike dynamic content to their audiences sooner than you might think.

Michael Rubloff

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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More from Michael Rubloff

More from Michael Rubloff

Platforms

DJI Terra V5.3.0 Adds Cluster Reconstruction for Gaussian Splatting

DJI Terra V5.3.0 adds cluster reconstruction for Gaussian splatting, removing the previous scale limit on 3DGS jobs and adding water-surface handling and floater removal.

Michael Rubloff

Jul 27, 2026

DJI Terra

Platforms

DJI Terra V5.3.0 Adds Cluster Reconstruction for Gaussian Splatting

Michael Rubloff

Jul 27, 2026

DJI Terra

Platforms

DJI Terra V5.3.0 Adds Cluster Reconstruction for Gaussian Splatting

DJI Terra V5.3.0 adds cluster reconstruction for Gaussian splatting, removing the previous scale limit on 3DGS jobs and adding water-surface handling and floater removal.

Michael Rubloff

Jul 27, 2026

DJI Terra

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting