Volinga

Volinga

Social Media Links

Linkedin
Twitter
Github
YouTube

Volinga builds a Gaussian splatting suite and an Unreal Engine renderer for virtual production, VFX and broadcast.

Location

Canary Islands, Spain

Size

6

Hiring?

Platform

Volinga Suite as a Windows 11 desktop application, the Volinga Plugin for Unreal Engine 5.4 to 5.8 on Windows, plus Pixotope, Disguise RenderStream, Zero Density, Aximmetry and LiveFX support in the Pro tier

GPU

NVIDIA GPU on Windows 11 required. Volinga lists a GeForce RTX 2000 series minimum and RTX 4000 series or higher recommended for the Unreal Engine plugin, and a GeForce RTX 3080 minimum and RTX A6000 48GB recommended for Volinga Suite

Pricing

Free watermarked trial of Suite and Plugin with a Volinga account. Paid licences are quoted per seat. Plugin Basic is online only, while Plugin Pro and Suite come as online or node-locked offline licences

License

Proprietary

Compare licence terms ↗

Best for

4D Gaussian splats on LED volumes and in Unreal Engine virtual production

Updated

July 2026

Volinga is a Spanish company spun out of the Arquimea Research Center after three years of radiance field research, and it launched in January 2023 with an Unreal Engine plugin for NeRFs. It moved to Gaussian splatting in October 2023 and now sells a suite aimed at virtual production, VFX, television and broadcast, where the argument is that a scouted location becomes a photorealistic environment on an LED volume without anyone building a set. The team is based in the Canary Islands and numbers around six people.

The Unreal Engine product shipped first as the Volinga UE plugin and became Volinga Plugin Pro in October 2025. It is now sold as the Volinga Plugin in Basic and Pro tiers, and since version 0.9.0 it has been split into two required modules, Volinga Renderer and DataBridge. Volinga Renderer is at 0.11.0 with DataBridge 0.3.0, the pair supports Unreal Engine 5.4 to 5.8, and Volinga still labels the plugin beta. The 0.10 line follows the release that added 4D Gaussian splatting to Unreal Engine with Sequencer tracks for 4DGS frame playback, per model rendering settings, cull actor, Volinga mesh and crop volume. It adds Level Streaming and sublevel support, per model rendering settings, and surfaces splat count, colour space, source file path, asset type and embedded licence on the asset inside the editor. Renderer 0.11.0 adds DLSS and TAA support, per actor normal methods, models trained with embedded normals, a PLY colour space selector covering S-Log3, ACES2065-1, ACEScg and sRGB, asynchronous NVOL loading, and online seat based licensing for both the Basic and Pro tiers.

Volinga Suite is the creation half. Version 0.3.0 replaced the training backend with the open source LichtFeld Studio and added an in-app asset editor, which Volinga puts at up to ten times faster training than earlier versions, and Volinga had joined LichtFeld Studio as a gold sponsor shortly before. Suite 0.4.0 adds segment and ignore masks, imports SOG and SPZ and converts both to NVOL, Volinga's native container, and moves licensing to floating seats. Suite 0.5.0 adds the IGS+ training method, PBR channels, automatic human and sky masks alongside custom masks, multi video training, embedded materials training and 16 bit HDR for 4DGS projects. NVOL files have been cleared for commercial use since December 2023.

The beta label on Volinga Renderer is doing real work. The renderer does not cast shadows, scales only uniformly and only from the X axis, has no VR path, produces artefacts under Unreal's temporal super resolution, and does not appear in Movie Render Queue thumbnails. A GPU memory leak with the nDisplay freeze viewport control on Unreal Engine 5.8 affected Renderer 0.10.0 and 0.10.1 and is fixed in 0.11.0. Each of those is documented as a known limitation rather than left for a studio to find on a shoot day.

The Pro tier of the plugin lists support for Pixotope, Disguise RenderStream, Zero Density, Aximmetry and LiveFX, with Volinga having integrated with Disguise in July 2023. It announced a partnership with XGRIDS in September 2025 that brings handheld SLAM capture into the Volinga pipeline, and a desktop Suite release in March 2024 moved creation off the web only path. Production credits include an LED volume rebuild of Madrid's Calle Alcala for a Netflix series.

Frequently Asked Questions

What is Volinga Renderer?

Volinga Renderer is the rendering module of the Volinga Plugin for Unreal Engine, which Volinga sells in Basic and Pro tiers and which since version 0.9.0 also requires a DataBridge module. Volinga Renderer is at 0.11.0 with DataBridge 0.3.0, supports Unreal Engine 5.4 to 5.8, and is still labelled beta.

How much does Volinga cost?

Volinga offers a free watermarked trial of both Volinga Suite and the Volinga Plugin through a free Volinga account. Paid licences are quoted per seat through the plan builder on the Volinga site rather than listed as public prices. Plugin Basic is sold as an online licence only, while Plugin Pro and Volinga Suite are available as online or offline licences.

What are the known limitations of Volinga Renderer?

Volinga Renderer cannot cast shadows, supports only uniform scaling driven from the X axis, has no VR path, shows artefacts under Unreal's temporal super resolution. A GPU memory leak with nDisplay freeze viewport on Unreal Engine 5.8 affected Renderer 0.10.0 and 0.10.1 and was fixed in 0.11.0, which also added DLSS and TAA support.

What file formats does Volinga read and write?

Volinga Suite 0.4.0 imports SOG and SPZ and converts both to NVOL, which is Volinga's native container format. NVOL files have been licensed for commercial use since December 2023.

How fast is Volinga's training?

Volinga Suite 0.3.0 replaced its trainer with the open source LichtFeld Studio, which Volinga says delivers up to ten times faster training than previous versions, alongside in-app splat cleanup and editing.

Alternatives