GeoLibre 0.5.0 Adds a Gaussian Splatting Layer to Its Open-Source Desktop GIS

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

GeoLibre

GeoLibre 0.5.0 has added Gaussian splatting as a first class layer type alongside the spatial formats a GIS is expected to handle. In GeoLibre a splat scene is now something you load next to a Flatgeobuf vector, a PMTiles archive, a Zarr cube, a Cloud Optimized GeoTIFF, an MBTiles set, an ArcGIS service, a LiDAR point cloud, and KMZ vectors.

GeoLibre is a lightweight, cloud native desktop GIS built by Qiusheng Wu’s opengeos organization on Tauri v2, React, TypeScript, and MapLibre GL JS, with deck.gl layers underneath and DuckDB Spatial broadening local vector support in this release. The 0.5.0 layer controls, including the Gaussian splatting layer, are wired through the project’s maplibre-gl-components package, updated to 0.17.3 here, which suggests the splat support is reusable across MapLibre tools built on the same components rather than locked inside the desktop app.

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Featured

Recents

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

News

Lutra and North Road Crowdfund Gaussian Splats for QGIS

Lutra Consulting and North Road seek €85,000 to add Gaussian splats, delivered as 3D Tiles, to QGIS 2D and 3D map views, aiming at QGIS 4.6 to 4.10 in 2027.

Michael Rubloff

Nov 10, 2026

News

Lutra and North Road Crowdfund Gaussian Splats for QGIS

Lutra Consulting and North Road seek €85,000 to add Gaussian splats, delivered as 3D Tiles, to QGIS 2D and 3D map views, aiming at QGIS 4.6 to 4.10 in 2027.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

XGRIDS

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

Michael Rubloff

Nov 10, 2026

XGRIDS

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

XGRIDS

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The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.