Applied Scientist

Full Time

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Forward Progress Staffing

Applied Scientist (Computational Imaging / Graphics / Radiance Fields)


Overview


We are seeking

Principal Computational Imaging & Graphics Engineer

with backgrounds spanning computational imaging, 3D graphics, rendering systems, radiance fields, or spatial computing to help advance next-generation immersive streaming and volumetric rendering technologies.


This is a highly applied role focused on adapting and operationalizing cutting-edge research into production systems. Ideal candidates enjoy bridging research and engineering — rapidly evaluating emerging techniques, prototyping new ideas, and collaborating closely with engineering teams to build scalable real-world solutions.


Candidates from computational imaging, MRI reconstruction, medical visualization, VFX, XR, graphics, or spatial computing environments are strongly encouraged to apply.


What You’ll Work On


  • Evaluate and adapt emerging research in Gaussian Splatting, NeRFs, radiance fields, and volumetric representations

  • Develop production-quality Python and C++ systems for immersive spatial streaming and rendering workflows

  • Design and optimize real-time rendering, compression, and spatial data processing pipelines

  • Collaborate closely with rendering engineers, cloud infrastructure teams, and content processing teams

  • Contribute to challenging problems involving animated content, relighting, streaming, and open-world spatial experiences

  • Prototype and productionize research ideas efficiently in fast-moving engineering environments

  • Improve performance and scalability for real-time volumetric and 3D rendering systems

Ideal Background


  • Strong understanding of 3D graphics, rendering pipelines, and spatial representations

  • Hands-on experience with radiance fields, Gaussian Splatting, NeRFs, volumetric rendering, or related techniques

  • Professional Python software engineering experience

  • Strong engineering mindset with demonstrated ability to move research into production systems

  • Experience with computational imaging, MRI reconstruction, medical visualization, VFX, XR, or real-time rendering is highly relevant

  • Comfortable evaluating and implementing complex research papers

  • Strong collaboration and communication skills in cross-functional engineering environments

Nice to Have


  • Mobile or low-powered rendering optimization

  • Publications in graphics, rendering, computational imaging, or computer vision

  • Experience in startup or applied research environments

  • Experience balancing research exploration with product execution

Experience in one or more of the following areas is highly relevant:


  • Computational Imaging

  • MRI / CT Reconstruction

  • Medical or Surgical Visualization

  • XR / AR / VR Rendering

  • Real-Time Graphics & Rendering Pipelines

  • VFX / Volumetric Rendering

  • Spatial Computing

  • GPU Rendering / CUDA Optimization

  • Radiance Fields / Neural Rendering

  • 3D Reconstruction & Spatial Representations


• Considering candidates from Canada, USA, Latin America and Europe.