Senior Graphics Engineer

Contract

|

Pittsburgh, PA

|

Highbrow Technology Inc

🖥️ Senior Graphics Engineer


📍 Location: 100% Remote (USA) | Optional onsite at Pittsburgh office only if desired


📄 Employment Type: W2 / 1099


⏳ Duration: Long-Term Contract



We are seeking a

Senior Graphics Engineer

to help drive the development of a modern, high-performance rendering engine powering next-generation research experiences within the Codec Avatars Lab.



🔹 Key Responsibilities:


• Develop and optimize features in a modern Vulkan rendering engine


• Profile and improve GPU and CPU performance across the rendering pipeline


• Implement advanced rendering techniques such as deferred shading, ray tracing, and HDR


• Support multi-GPU real-time rendering and multithreaded XR rendering


• Integrate rendering systems with research platforms and adjacent technologies


• Troubleshoot and resolve issues across the rendering stack


• Contribute to tooling, documentation, build health, and cross-platform support



🔹 Required Skills:


✅ Strong C++ programming experience


✅ Hands-on expertise with Vulkan


✅ Desktop graphics development experience


✅ Deep understanding of real-time rendering, GPU architecture, and shading models


✅ Experience profiling and optimizing GPU/CPU performance


✅ Version control experience (Git, Mercurial, etc.)


✅ Excellent communication skills



🔹 Preferred Skills:


⭐ Game engine development


⭐ Ray tracing, deferred shading, HDR rendering


⭐ Neural rendering, Gaussian splatting, radiance fields


⭐ AI tooling experience


⭐ OpenXR / Desktop VR development


⭐ OpenGL, D3D12, Metal, or Android graphics


⭐ DLSS and other upscaling technologies


⭐ PyTorch, CUDA, TensorRT, Python interoperability


⭐ CMake, Bazel, Buck, and open-source project experience



📩 Interested candidates, please share your updated resume and contact details to mohamedrafi.j@highbrowtechnology.com