Kiri Engine Now Allows Local Upload for 3DGS

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Kiri Engine

Kiri Engine, who announced 3DGS native support for Android, has pushed out update V 3.4.0, allowing users to upload video files from their phone.

The local upload comes with a max time limit of 2 minutes per capture. However, if your video is longer, you can still upload it, but it will remove any footage after the two minute mark.

It is a welcome update and has allowed me to start going through my library of captures to try out their results.

As a reminder, in order to utilize their 3DGS implementation, it requires a Kiri Pro account, which comes in at $30. However, it remains the only native to Android 3DGS application I am aware of.

Download KIRI Engine on Google Play Store

Download KIRI Engine on the iOS App Store

For those looking for an alternative, Luma will work via local upload through the web browser for those on Android.

Featured

Recents

Splat Box Editor for Unity Now Ships Full Source Code

Simulacrum's $199 Splat Box Editor for Unity now includes full source code, with PLY and SPZ import and export, real-time relighting, shadow mapping and SSAO.

Michael Rubloff

Sep 4, 2026

Splat Box Editor for Unity Now Ships Full Source Code

Simulacrum's $199 Splat Box Editor for Unity now includes full source code, with PLY and SPZ import and export, real-time relighting, shadow mapping and SSAO.

Michael Rubloff

Platforms

MipMap Desktop 3.2 Combines Aerial and Ground Capture

MipMap Desktop 3.2 adds air-ground data fusion without RTK or manual registration, multi-station laser-scanner fusion, and control over maximum Gaussian count.

Michael Rubloff

Sep 4, 2026

Platforms

MipMap Desktop 3.2 Combines Aerial and Ground Capture

MipMap Desktop 3.2 adds air-ground data fusion without RTK or manual registration, multi-station laser-scanner fusion, and control over maximum Gaussian count.

Michael Rubloff

Platforms

vkSplatting 2026.2.9 Cuts RTX Payload, Runs on AMD RADV

NVIDIA's vkSplatting 2026.2.9 cuts the per-ray payload in stochastic ray tracing, fixes multi-set materials in raster mode, and builds on AMD GPUs under RADV.

Michael Rubloff

Sep 3, 2026

Platforms

vkSplatting 2026.2.9 Cuts RTX Payload, Runs on AMD RADV

NVIDIA's vkSplatting 2026.2.9 cuts the per-ray payload in stochastic ray tracing, fixes multi-set materials in raster mode, and builds on AMD GPUs under RADV.

Michael Rubloff

Platforms

XGRIDS Adds Geospatial USD Export and ArcGIS 3D Tiles to LCC Studio V2.4.0

LCC Studio V2.4.0 adds geospatial USD export and 3D Tiles that load in ArcGIS Pro and ArcGIS Online, and Model Editor V1.3.0 edits spherical harmonics data.

Michael Rubloff

Sep 3, 2026

Platforms

XGRIDS Adds Geospatial USD Export and ArcGIS 3D Tiles to LCC Studio V2.4.0

LCC Studio V2.4.0 adds geospatial USD export and 3D Tiles that load in ArcGIS Pro and ArcGIS Online, and Model Editor V1.3.0 edits spherical harmonics data.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Splat Box Editor for Unity Now Ships Full Source Code

Simulacrum's $199 Splat Box Editor for Unity now includes full source code, with PLY and SPZ import and export, real-time relighting, shadow mapping and SSAO.

Michael Rubloff

Sep 4, 2026

Gaussian splatting Unity

Splat Box Editor for Unity Now Ships Full Source Code

Michael Rubloff

Sep 4, 2026

Gaussian splatting Unity

Splat Box Editor for Unity Now Ships Full Source Code

Simulacrum's $199 Splat Box Editor for Unity now includes full source code, with PLY and SPZ import and export, real-time relighting, shadow mapping and SSAO.

Michael Rubloff

Sep 4, 2026

Gaussian splatting Unity

Platforms

MipMap Desktop 3.2 Combines Aerial and Ground Capture

MipMap Desktop 3.2 adds air-ground data fusion without RTK or manual registration, multi-station laser-scanner fusion, and control over maximum Gaussian count.

Michael Rubloff

Sep 4, 2026

MipMap

Platforms

MipMap Desktop 3.2 Combines Aerial and Ground Capture

Michael Rubloff

Sep 4, 2026

MipMap

Platforms

MipMap Desktop 3.2 Combines Aerial and Ground Capture

MipMap Desktop 3.2 adds air-ground data fusion without RTK or manual registration, multi-station laser-scanner fusion, and control over maximum Gaussian count.

Michael Rubloff

Sep 4, 2026

MipMap

Platforms

vkSplatting 2026.2.9 Cuts RTX Payload, Runs on AMD RADV

NVIDIA's vkSplatting 2026.2.9 cuts the per-ray payload in stochastic ray tracing, fixes multi-set materials in raster mode, and builds on AMD GPUs under RADV.

Michael Rubloff

Sep 3, 2026

NVIDIA logo

Platforms

vkSplatting 2026.2.9 Cuts RTX Payload, Runs on AMD RADV

Michael Rubloff

Sep 3, 2026

NVIDIA logo

Platforms

vkSplatting 2026.2.9 Cuts RTX Payload, Runs on AMD RADV

NVIDIA's vkSplatting 2026.2.9 cuts the per-ray payload in stochastic ray tracing, fixes multi-set materials in raster mode, and builds on AMD GPUs under RADV.

Michael Rubloff

Sep 3, 2026

NVIDIA logo