Kiri Engine Now Allows Local Upload for 3DGS
Kiri Engine Now Allows Local Upload for 3DGS
Kiri Engine Now Allows Local Upload for 3DGS

Michael Rubloff
Dec 14, 2023


Kiri Engine, who announced 3DGS native support for Android, has pushed out update V 3.4.0, allowing users to upload video files from their phone.
The local upload comes with a max time limit of 2 minutes per capture. However, if your video is longer, you can still upload it, but it will remove any footage after the two minute mark.
It is a welcome update and has allowed me to start going through my library of captures to try out their results.
As a reminder, in order to utilize their 3DGS implementation, it requires a Kiri Pro account, which comes in at $30. However, it remains the only native to Android 3DGS application I am aware of.
Download KIRI Engine on Google Play Store
Download KIRI Engine on the iOS App Store
For those looking for an alternative, Luma will work via local upload through the web browser for those on Android.
Featured
Recents
Featured
Platforms
Cycling Simulations with NeRF
Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.
Michael Rubloff
Mar 25, 2025
Platforms
Cycling Simulations with NeRF
Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.
Michael Rubloff
Mar 25, 2025
Platforms
Cycling Simulations with NeRF
Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.
Michael Rubloff
Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Michael Rubloff
Mar 24, 2025
Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Michael Rubloff
Mar 24, 2025
Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Michael Rubloff
Platforms
Splatshop: Photoshop for 3DGS
Splatshop is aiming to be a Photoshop for 3DGS.
Michael Rubloff
Mar 24, 2025
Platforms
Splatshop: Photoshop for 3DGS
Splatshop is aiming to be a Photoshop for 3DGS.
Michael Rubloff
Mar 24, 2025
Platforms
Splatshop: Photoshop for 3DGS
Splatshop is aiming to be a Photoshop for 3DGS.
Michael Rubloff
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Trending articles
Trending articles
Trending articles
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Platforms
Cycling Simulations with NeRF
Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.
Michael Rubloff
Mar 25, 2025

Platforms
Cycling Simulations with NeRF
Michael Rubloff
Mar 25, 2025

Platforms
Cycling Simulations with NeRF
Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.
Michael Rubloff
Mar 25, 2025

Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Michael Rubloff
Mar 24, 2025

Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
Michael Rubloff
Mar 24, 2025

Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Michael Rubloff
Mar 24, 2025

Platforms
Splatshop: Photoshop for 3DGS
Splatshop is aiming to be a Photoshop for 3DGS.
Michael Rubloff
Mar 24, 2025

Platforms
Splatshop: Photoshop for 3DGS
Michael Rubloff
Mar 24, 2025

Platforms
Splatshop: Photoshop for 3DGS
Splatshop is aiming to be a Photoshop for 3DGS.
Michael Rubloff
Mar 24, 2025

Featured
Featured
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Michael Rubloff
Feb 13, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
Feb 3, 2025

Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024

Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024

Research
Quadrature Fields
Michael Rubloff
Sep 11, 2024

Recent articles
Platforms
Cycling Simulations with NeRF
Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.
Michael Rubloff
Mar 25, 2025

Research
DIFIX3D+: Removing Artifacts and Floaters in Captures
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Michael Rubloff
Mar 24, 2025

Platforms
Splatshop: Photoshop for 3DGS
Splatshop is aiming to be a Photoshop for 3DGS.
Michael Rubloff
Mar 24, 2025
