Nerfstudio adds Compression to gsplat

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Nerfstudio

The features keep rolling in for Nerfstudio. Just two days ago, the addition of Bilateral Guided Radiance Fields was merged into the codebase, and already the Berkeley team has introduced another exciting update to gsplat.

For every 500K Gaussians, the compression reduces the file size to about 8MB—a significant improvement from the file sizes that exceeded a gigabyte less than a year ago. Even more impressively, the fidelity remains nearly unchanged post-compression.

Ironically, this method was in part authored by the creator of SplatViz, Florian Barthel, in addition to his colleague, Wieland Morgenstern who originally conceived of the method.

Nerfstudio continues to be commercially permissive with an Apache 2.0 license. If you’ve been thinking about contributing, now is the time. You can find Nerfstudio’s GitHub repository here and the original project page for Self Organizing Gaussians.

Featured

Recents

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Aug 12, 2026

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Aug 12, 2026

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Platforms

Insta360 Brings Gaussian Splatting to the X6 With Spatial Capture

Insta360 X6 adds Spatial Capture, turning 360 captures into 3D Gaussian splatting models through cloud processing.

Michael Rubloff

Aug 12, 2026

Platforms

Insta360 Brings Gaussian Splatting to the X6 With Spatial Capture

Insta360 X6 adds Spatial Capture, turning 360 captures into 3D Gaussian splatting models through cloud processing.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Niantic Spatial

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Michael Rubloff

Aug 12, 2026

Niantic Spatial

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Niantic Spatial

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Aug 12, 2026

Rerun

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Michael Rubloff

Aug 12, 2026

Rerun

Platforms

Rerun Adds an Experimental Gaussian Splat Archetype and EWA Renderer in 0.36.0

Rerun 0.36 adds an experimental GaussianSplats3D archetype and an EWA splat renderer, loading Gaussian splat PLY files directly in the Viewer or from the SDK.

Michael Rubloff

Aug 12, 2026

Rerun

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Aug 12, 2026

LCC Studio

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

Michael Rubloff

Aug 12, 2026

LCC Studio

Platforms

XGRIDS Adds a Gaussian Splat Format Converter to LCC Studio V2.3.0

XGRIDS LCC Studio V2.3.0 adds a Converter for moving 3DGS data between formats and out to 3D Tiles and USD, and LCC Model Editor V1.2.0 gains a Mip Filter.

Michael Rubloff

Aug 12, 2026

LCC Studio