Radiance Fields at GTC 2025

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
NVIDIA

NVIDIA's GTC is just around the corner, kicking off next Monday, and I couldn’t be more excited! Last year, it was easily the best conference I attended, packed with incredible experiences, hands-on activities, and great networking opportunities.

At GTC 2024, I showcased captures and had the chance to speak about Generative Radiance Fields.

This year, I’m fortunate to be giving two talks throughout the week, on Tuesday and Thursday.

GTC is free to attend virtually, and I highly recommend signing up— even if you can’t join live. NVIDIA makes session recordings available shortly after the event, but you’ll need a free NVIDIA account to access them.

Here are some of the sessions on my calendar for next week! And who knows? There might even be some Radiance Field demos in the exhibit hall throughout the week.

Monday:

借助 AI 集成的 3DGS 模型扩展虚拟制作和机器人仿真 [S71756]: Virtual

Radiance Fields! NeRFs, Gaussian Splatting, Ray Tracing, & other lifelike 3D representations.. Braindate shows this as full, but just add it to your calendar and show up! Location: Tech Museum - Upper Level. 5-6pm PST.

Tuesday:

DesignAI Live: Join NVIDIA for a gathering of industry-leading artists, designers, and AI innovators. GTC Badge Required for Entry. 

If you're on site, I highly recommend rsvp'ing for this event as I will be showing some of the highest fidelity radiance field captures that I have seen before and I think it's likely to fill up sooner than later.

Wednesday:

Reshaping the Future of AI Filmmaking [S72649] 11:00 AM - 11:40 AM PDT

Thursday:

Build AI-Enabled 3D Video Communication Pipelines With Maxine NIM [CWE73291] 11:00 AM - 11:50 AM PDT

From NeRF to 3DGS: Exploring Advanced Methods for High-Quality Static and Dynamic Scene Reconstruction in Interactive 3D Worlds [DLIT71553]  1:00 PM - 2:45 PM PDT

Revolutionizing Construction Visualizations and Analyses with GeoAI, Radiance Fields, and Gaussian Splatting [S71236]  3:00 PM - 3:40 PM PDT

Friday:

Real-Time Multi-GPU Rendering for Codec Avatars [S72650] 11:00 AM - 11:40 AM PDT

Enable Human Telepresence with Generative AI [S72755] 10:00 AM - 10:40 AM PDT

Posters:

Photo-Realistic 3D Digital Twin to Enhance Understanding of the Great Barrier Reef [P73521]

Poster: AI and AFM-Assisted Structure Prediction of Protein Complexes [P74391]

If you're attending, please reach out!

Featured

Recents

Platforms

ANNX Studio v1.1.11 Adds 360 Photo Project Creation

ANNX Studio v1.1.11 rebuilds its 360 panorama modeling pipeline as 2.0 and adds project creation from 360 still images, previously limited to 360 video.

Michael Rubloff

Sep 11, 2026

Platforms

ANNX Studio v1.1.11 Adds 360 Photo Project Creation

ANNX Studio v1.1.11 rebuilds its 360 panorama modeling pipeline as 2.0 and adds project creation from 360 still images, previously limited to 360 video.

Michael Rubloff

Platforms

NVIDIA Names 20+ Robotaxi Programs on Its 3-Computer Stack

NVIDIA names over twenty robotaxi programs building on its three-computer stack, from Uber and Mercedes-Benz to Zoox and Zeekr, with NuRec in the simulation tier.

Michael Rubloff

Sep 11, 2026

Platforms

NVIDIA Names 20+ Robotaxi Programs on Its 3-Computer Stack

NVIDIA names over twenty robotaxi programs building on its three-computer stack, from Uber and Mercedes-Benz to Zoox and Zeekr, with NuRec in the simulation tier.

Michael Rubloff

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6

SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.

Michael Rubloff

Sep 10, 2026

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6

SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.

Michael Rubloff

Platforms

NVIDIA NCore v19.6.0 Opens Sensor Model Construction

NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.

Michael Rubloff

Sep 10, 2026

Platforms

NVIDIA NCore v19.6.0 Opens Sensor Model Construction

NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

ANNX Studio v1.1.11 Adds 360 Photo Project Creation

ANNX Studio v1.1.11 rebuilds its 360 panorama modeling pipeline as 2.0 and adds project creation from 360 still images, previously limited to 360 video.

Michael Rubloff

Sep 11, 2026

AnnxStudio

Platforms

ANNX Studio v1.1.11 Adds 360 Photo Project Creation

Michael Rubloff

Sep 11, 2026

AnnxStudio

Platforms

ANNX Studio v1.1.11 Adds 360 Photo Project Creation

ANNX Studio v1.1.11 rebuilds its 360 panorama modeling pipeline as 2.0 and adds project creation from 360 still images, previously limited to 360 video.

Michael Rubloff

Sep 11, 2026

AnnxStudio

Platforms

NVIDIA Names 20+ Robotaxi Programs on Its 3-Computer Stack

NVIDIA names over twenty robotaxi programs building on its three-computer stack, from Uber and Mercedes-Benz to Zoox and Zeekr, with NuRec in the simulation tier.

Michael Rubloff

Sep 11, 2026

NVIDIA Logo

Platforms

NVIDIA Names 20+ Robotaxi Programs on Its 3-Computer Stack

Michael Rubloff

Sep 11, 2026

NVIDIA Logo

Platforms

NVIDIA Names 20+ Robotaxi Programs on Its 3-Computer Stack

NVIDIA names over twenty robotaxi programs building on its three-computer stack, from Uber and Mercedes-Benz to Zoox and Zeekr, with NuRec in the simulation tier.

Michael Rubloff

Sep 11, 2026

NVIDIA Logo

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6

SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.

Michael Rubloff

Sep 10, 2026

SplatBridge

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6

Michael Rubloff

Sep 10, 2026

SplatBridge

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6

SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.

Michael Rubloff

Sep 10, 2026

SplatBridge