TACTYC Gaussian Splat v2.0 Relights Splats in Cinema 4D

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

TACTYC Gaussian Splat

TACTYC Studio has released Gaussian Splat v2.0, a Cinema 4D plugin that turns a Gaussian splat scan into geometry that Redshift renders and relights.

Cinema 4D and Redshift have no splat primitive, so Gaussian Splat v2.0 builds one small textured card per splat, oriented to the scan's surface with smoothed shading normals, and lets Redshift light and shadow it like any other object. Each splat's color and soft opacity are baked into texture atlases once, which TACTYC says keeps rendering fast.

Version 2.0 evaluates the scan's spherical harmonics in a Redshift OSL shader, with Off, SH 1, SH 2 and SH 3 levels and SH 1 as the default. Rendering defaults to a fast Sprite and Dither cutout, with a slower Smooth Opacity method and optional camera facing cards. Color management matches a splat viewer out of the box, including in ACEScg projects, and each splat responds individually to MoGraph effectors, deformers and fields.

Format support covers standard and relightable PLY, PlayCanvas compressed PLY, splat, SPZ versions 1 to 4, bundled SOG, and ksplat. Unbundled SOG, streamed or LOD scenes, LCC, SH degree 4 and 2D Gaussian splatting are not supported. The plugin writes a card cache and texture atlases next to the scan, at roughly 100 MB per million splats before spherical harmonics, and the first import of a multimillion splat scan can take minutes.

Gausser 1.0.0 began animating splats in Cinema 4D through MoGraph on October 1, and Octane for Cinema 4D 2.0.0 renders splats in the viewport. TACTYC shipped Onesplat, a Houdini SOP that generates a splat from a single image in August.

Gaussian Splat v2.0 requires 64 bit Windows 10 or 11, Cinema 4D 2026 and Redshift, with macOS in development. TACTYC sells it as is, without support, for €19, and owners of the earlier GSplat Importer v1 receive v2.0 as a free update. Gaussian Splat v2.0 is available now on Gumroad.

Featured

Recents

Platforms

Spirula Studio v2026.10.30 Adds AprilTag Alignment

Spirula Studio v2026.10.30 adds AprilTag and ArUco marker alignment and two-point scaling in its editor, plus MoGe 3 and Marigold v2 depth and normal models.

Michael Rubloff

Oct 30, 2026

Platforms

Spirula Studio v2026.10.30 Adds AprilTag Alignment

Spirula Studio v2026.10.30 adds AprilTag and ArUco marker alignment and two-point scaling in its editor, plus MoGe 3 and Marigold v2 depth and normal models.

Michael Rubloff

Platforms

World Labs Opens Gaussian Splat Creation in Marble

World Labs opens Gaussian splat creation in Marble Studio and a beta posedImages2Splats API task, turning posed RGBD views into refined SPZ splats for $5 a run.

Michael Rubloff

Oct 30, 2026

Platforms

World Labs Opens Gaussian Splat Creation in Marble

World Labs opens Gaussian splat creation in Marble Studio and a beta posedImages2Splats API task, turning posed RGBD views into refined SPZ splats for $5 a run.

Michael Rubloff

Platforms

MLSLabsRenderer-Pro 2.1 Brings Gaussian Splats to Pico

MLSLabsRenderer-Pro V2.1.0.0 brings 3DGS and 4DGS rendering in Unreal Engine to Linux and Android, with APK packaging for Pico standalone headsets in VR or MR.

Michael Rubloff

Oct 30, 2026

Platforms

MLSLabsRenderer-Pro 2.1 Brings Gaussian Splats to Pico

MLSLabsRenderer-Pro V2.1.0.0 brings 3DGS and 4DGS rendering in Unreal Engine to Linux and Android, with APK packaging for Pico standalone headsets in VR or MR.

Michael Rubloff

News

2026 US Capitol Christmas Tree Becomes a Gaussian Splat

The University of Idaho Drone Lab flew an XGRIDS PortalCam on a Freefly Astro to scan the 2026 US Capitol Christmas Tree, later processed into a Gaussian splat.

Michael Rubloff

Oct 30, 2026

News

2026 US Capitol Christmas Tree Becomes a Gaussian Splat

The University of Idaho Drone Lab flew an XGRIDS PortalCam on a Freefly Astro to scan the 2026 US Capitol Christmas Tree, later processed into a Gaussian splat.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Spirula Studio v2026.10.30 Adds AprilTag Alignment

Spirula Studio v2026.10.30 adds AprilTag and ArUco marker alignment and two-point scaling in its editor, plus MoGe 3 and Marigold v2 depth and normal models.

Michael Rubloff

Oct 30, 2026

Platforms

Spirula Studio v2026.10.30 Adds AprilTag Alignment

Michael Rubloff

Oct 30, 2026

Platforms

Spirula Studio v2026.10.30 Adds AprilTag Alignment

Spirula Studio v2026.10.30 adds AprilTag and ArUco marker alignment and two-point scaling in its editor, plus MoGe 3 and Marigold v2 depth and normal models.

Michael Rubloff

Oct 30, 2026

Platforms

World Labs Opens Gaussian Splat Creation in Marble

World Labs opens Gaussian splat creation in Marble Studio and a beta posedImages2Splats API task, turning posed RGBD views into refined SPZ splats for $5 a run.

Michael Rubloff

Oct 30, 2026

World Labs

Platforms

World Labs Opens Gaussian Splat Creation in Marble

Michael Rubloff

Oct 30, 2026

World Labs

Platforms

World Labs Opens Gaussian Splat Creation in Marble

World Labs opens Gaussian splat creation in Marble Studio and a beta posedImages2Splats API task, turning posed RGBD views into refined SPZ splats for $5 a run.

Michael Rubloff

Oct 30, 2026

World Labs

Platforms

MLSLabsRenderer-Pro 2.1 Brings Gaussian Splats to Pico

MLSLabsRenderer-Pro V2.1.0.0 brings 3DGS and 4DGS rendering in Unreal Engine to Linux and Android, with APK packaging for Pico standalone headsets in VR or MR.

Michael Rubloff

Oct 30, 2026

MLSLabs

Platforms

MLSLabsRenderer-Pro 2.1 Brings Gaussian Splats to Pico

Michael Rubloff

Oct 30, 2026

MLSLabs

Platforms

MLSLabsRenderer-Pro 2.1 Brings Gaussian Splats to Pico

MLSLabsRenderer-Pro V2.1.0.0 brings 3DGS and 4DGS rendering in Unreal Engine to Linux and Android, with APK packaging for Pico standalone headsets in VR or MR.

Michael Rubloff

Oct 30, 2026

MLSLabs

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.