Tag
Inria
3 articles
News
Framestore Details Its Superman 4D Splatting Pipeline
Framestore's Superman talk details its 4D Gaussian splatting pipeline, from a 192-camera, 88-second take trained in Postshot to per-shot PLY files in Houdini.
Michael Rubloff
Oct 23, 2026

News
Framestore Details Its Superman 4D Splatting Pipeline
Framestore's Superman talk details its 4D Gaussian splatting pipeline, from a 192-camera, 88-second take trained in Postshot to per-shot PLY files in Houdini.
Michael Rubloff

News
Framestore Details Its Superman 4D Splatting Pipeline
Framestore's Superman talk details its 4D Gaussian splatting pipeline, from a 192-camera, 88-second take trained in Postshot to per-shot PLY files in Houdini.
Michael Rubloff
Oct 23, 2026

Research
Gaussian Light Transport Fits Global Illumination as a Mixture of 13D Gaussians
aussian Light Transport fits global illumination as a mixture of 13D Gaussians, training 10 to 23 times faster than Neural Radiosity in a few megabytes.
Michael Rubloff
Sep 14, 2026

Research
Gaussian Light Transport Fits Global Illumination as a Mixture of 13D Gaussians
aussian Light Transport fits global illumination as a mixture of 13D Gaussians, training 10 to 23 times faster than Neural Radiosity in a few megabytes.
Michael Rubloff

Research
Gaussian Light Transport Fits Global Illumination as a Mixture of 13D Gaussians
aussian Light Transport fits global illumination as a mixture of 13D Gaussians, training 10 to 23 times faster than Neural Radiosity in a few megabytes.
Michael Rubloff
Sep 14, 2026

Research
Gaussian Splatting Codebase adds New Features
The original implementation is receiving major training speed boosts.
Michael Rubloff
Oct 24, 2024

Research
Gaussian Splatting Codebase adds New Features
The original implementation is receiving major training speed boosts.
Michael Rubloff

Research
Gaussian Splatting Codebase adds New Features
The original implementation is receiving major training speed boosts.
Michael Rubloff
Oct 24, 2024

Research
Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released
In early September, we took at a look at Improving NeRF Quality by Progressive Camera Placement by Georgios Kopanas and George Drettakis from Inria.
Michael Rubloff
Oct 23, 2023

Research
Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released
In early September, we took at a look at Improving NeRF Quality by Progressive Camera Placement by Georgios Kopanas and George Drettakis from Inria.
Michael Rubloff

Research
Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released
In early September, we took at a look at Improving NeRF Quality by Progressive Camera Placement by Georgios Kopanas and George Drettakis from Inria.
Michael Rubloff
Oct 23, 2023

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Gaussian Splatting News on YouTube
The week in radiance fields, every Monday.
Gaussian Splatting News on YouTube
The week in radiance fields, every Monday.
Gaussian Splatting News on YouTube
The week in radiance fields, every Monday.
Gaussian Splatting News on YouTube