Tag

Inria

3 articles

Research

Gaussian Light Transport Fits Global Illumination as a Mixture of 13D Gaussians

aussian Light Transport fits global illumination as a mixture of 13D Gaussians, training 10 to 23 times faster than Neural Radiosity in a few megabytes.

Michael Rubloff

Sep 14, 2026

Gaussian Light Transport

Research

Gaussian Light Transport Fits Global Illumination as a Mixture of 13D Gaussians

aussian Light Transport fits global illumination as a mixture of 13D Gaussians, training 10 to 23 times faster than Neural Radiosity in a few megabytes.

Michael Rubloff

Gaussian Light Transport

Research

Gaussian Light Transport Fits Global Illumination as a Mixture of 13D Gaussians

aussian Light Transport fits global illumination as a mixture of 13D Gaussians, training 10 to 23 times faster than Neural Radiosity in a few megabytes.

Michael Rubloff

Sep 14, 2026

Gaussian Light Transport

Research

Gaussian Splatting Codebase adds New Features

The original implementation is receiving major training speed boosts.

Michael Rubloff

Oct 24, 2024

Inria

Research

Gaussian Splatting Codebase adds New Features

The original implementation is receiving major training speed boosts.

Michael Rubloff

Inria

Research

Gaussian Splatting Codebase adds New Features

The original implementation is receiving major training speed boosts.

Michael Rubloff

Oct 24, 2024

Inria

Research

Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released

In early September, we took at a look at Improving NeRF Quality by Progressive Camera Placement by Georgios Kopanas and George Drettakis from Inria.

Michael Rubloff

Oct 23, 2023

Optimal Camera Placements for NeRFs

Research

Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released

In early September, we took at a look at Improving NeRF Quality by Progressive Camera Placement by Georgios Kopanas and George Drettakis from Inria.

Michael Rubloff

Optimal Camera Placements for NeRFs

Research

Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released

In early September, we took at a look at Improving NeRF Quality by Progressive Camera Placement by Georgios Kopanas and George Drettakis from Inria.

Michael Rubloff

Oct 23, 2023

Optimal Camera Placements for NeRFs

News

Inria hiring for 3DGS Research Engineer

The French Institute for Research in Digital Science and Technology (Inria), the company behind the well known paper, 3D Gaussian Splatting, is looking to build upon their work.

Michael Rubloff

Oct 12, 2023

3DGS Gaussian Splatting Inria

News

Inria hiring for 3DGS Research Engineer

The French Institute for Research in Digital Science and Technology (Inria), the company behind the well known paper, 3D Gaussian Splatting, is looking to build upon their work.

Michael Rubloff

3DGS Gaussian Splatting Inria

News

Inria hiring for 3DGS Research Engineer

The French Institute for Research in Digital Science and Technology (Inria), the company behind the well known paper, 3D Gaussian Splatting, is looking to build upon their work.

Michael Rubloff

Oct 12, 2023

3DGS Gaussian Splatting Inria

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