UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

UEFN  Gaussian Splatting

Epic Games has released UEFN 43.00, which adds experimental support for importing real world scenes as Gaussian splats.

UEFN 43.00 accepts gaussian splatting assets as PLY or SPZ files, which are then placed into an island from the Content Browser. Epic describes the intended use as bringing a captured room, building, or landscape into a project as a photoreal environment or backdrop. Rendering runs on what Epic calls a native path optimized for performance, and splats can be manipulated through Niagara, the visual effects system shared with Unreal Engine.

Third party plugins such as WallGS Pro, which brought splat relighting to Unreal Engine 5 in October, have brought splat rendering to Unreal Engine 5.

SPZ is the compressed splat format Niantic open sourced in late 2024. Epic does not say which SPZ version UEFN 43.00 reads.

Epic states that Gaussian splats appear on all supported UEFN platforms, including mobile. What Epic does not state in the 43.00 notes is a splat count or file size limit, the full platform list, or whether islands containing splats can be published while the feature is experimental. The same notes say islands using the experimental Health and Damage Pipeline can be published only after that feature exits Experimental, and the splat section carries no equivalent line.

A Fortnite creator with a captured building or landscape can now place it in an island directly and drive effects on it through Niagara. Gaussian splat import is available now as an experimental feature in UEFN 43.00.

Featured

Recents

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Unity Gaussian Splatting 2.0.0 loads PLY and SPZ files directly, adding SPZ 4 support, global sorting and a stochastic render mode while dropping splat editing.

Michael Rubloff

Nov 3, 2026

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Unity Gaussian Splatting 2.0.0 loads PLY and SPZ files directly, adding SPZ 4 support, global sorting and a stochastic render mode while dropping splat editing.

Michael Rubloff

Platforms

OKO 2026.22 Brings Depth of Field to Gaussian Splats

OKO 2026.22 adds Gaussian splat depth of field to its web client and tint and cull modifier volumes for splats on iOS, and makes WebGPU the web default.

Michael Rubloff

Nov 3, 2026

Platforms

OKO 2026.22 Brings Depth of Field to Gaussian Splats

OKO 2026.22 adds Gaussian splat depth of field to its web client and tint and cull modifier volumes for splats on iOS, and makes WebGPU the web default.

Michael Rubloff

News

Skyline Brings Splat Analysis to TerraExplorer 8.1

Skyline Software Systems says TerraExplorer 8.1 supports georeferenced Gaussian splats alongside GIS data, with basic measurements and analysis on the splat.

Michael Rubloff

Nov 3, 2026

News

Skyline Brings Splat Analysis to TerraExplorer 8.1

Skyline Software Systems says TerraExplorer 8.1 supports georeferenced Gaussian splats alongside GIS data, with basic measurements and analysis on the splat.

Michael Rubloff

Platforms

SculptForge Trains Gaussian Splats From Phone Video

SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.

Michael Rubloff

Nov 2, 2026

Platforms

SculptForge Trains Gaussian Splats From Phone Video

SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Nov 3, 2026

UEFN  Gaussian Splatting

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

Michael Rubloff

Nov 3, 2026

UEFN  Gaussian Splatting

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Nov 3, 2026

UEFN  Gaussian Splatting

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Unity Gaussian Splatting 2.0.0 loads PLY and SPZ files directly, adding SPZ 4 support, global sorting and a stochastic render mode while dropping splat editing.

Michael Rubloff

Nov 3, 2026

Unity Gaussian Splatting

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Michael Rubloff

Nov 3, 2026

Unity Gaussian Splatting

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Unity Gaussian Splatting 2.0.0 loads PLY and SPZ files directly, adding SPZ 4 support, global sorting and a stochastic render mode while dropping splat editing.

Michael Rubloff

Nov 3, 2026

Unity Gaussian Splatting

Platforms

OKO 2026.22 Brings Depth of Field to Gaussian Splats

OKO 2026.22 adds Gaussian splat depth of field to its web client and tint and cull modifier volumes for splats on iOS, and makes WebGPU the web default.

Michael Rubloff

Nov 3, 2026

OKO Magnopus

Platforms

OKO 2026.22 Brings Depth of Field to Gaussian Splats

Michael Rubloff

Nov 3, 2026

OKO Magnopus

Platforms

OKO 2026.22 Brings Depth of Field to Gaussian Splats

OKO 2026.22 adds Gaussian splat depth of field to its web client and tint and cull modifier volumes for splats on iOS, and makes WebGPU the web default.

Michael Rubloff

Nov 3, 2026

OKO Magnopus

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.