Veesus Launches 3DGS Support with PointClouds2

Veesus Launches 3DGS Support with PointClouds2

Veesus Launches 3DGS Support with PointClouds2

Michael Rubloff

Michael Rubloff

Feb 6, 2025

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Veesus
Veesus

In a move aimed at improving the realism and efficiency of point cloud workflows, UK-based firm Veesus has unveiled PointClouds2, a new iteration of its point cloud engine that brings support for Gaussian Splatting (3DGS) data.

This update comes as Radiance Field representations, such as Gaussian Splatting, continue to gain traction across sectors like architecture, engineering, and construction, where detailed 3D representations and visualizations are critical. The broader 3D visualization and scanning market has seen steady innovations, with companies beginning to roll out their Gaussian Splatting offerings to their existing base.

Gaussian Splatting is the first Radiance Field method to bridge the gap between research and industry. Given that the input for Radiance Field methods is just 2D imagery, existing users of Veesus’s point cloud solutions may find immediate improvements in their current projects, while new adopters can explore the platform’s capabilities for complex data capture and visualization.

Veesus has made PointClouds2 available for download on its website, inviting professionals from various fields—such as architecture, engineering, and construction—to test and implement the new software in their workflows. It should be noted that Veesus is a paid product, starting at £69.99 a month; however, there is a free one-month trial available.

For more information about the release, including licensing and system requirements, visit Veesus.com.

Featured

Recents

Featured

Platforms

MetalSplatter Releases V1.0

The first update to MetalSplatter in a long time brings great features!

Michael Rubloff

Feb 3, 2026

Platforms

MetalSplatter Releases V1.0

The first update to MetalSplatter in a long time brings great features!

Michael Rubloff

Feb 3, 2026

Platforms

MetalSplatter Releases V1.0

The first update to MetalSplatter in a long time brings great features!

Michael Rubloff

Platforms

Spatial Studio for Cloud Based Gaussian Splatting

A cloud based platform for gaussian splatting and more!

Michael Rubloff

Feb 3, 2026

Platforms

Spatial Studio for Cloud Based Gaussian Splatting

A cloud based platform for gaussian splatting and more!

Michael Rubloff

Feb 3, 2026

Platforms

Spatial Studio for Cloud Based Gaussian Splatting

A cloud based platform for gaussian splatting and more!

Michael Rubloff

News

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

The first release candidate for glTF is here!

Michael Rubloff

Feb 3, 2026

News

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

The first release candidate for glTF is here!

Michael Rubloff

Feb 3, 2026

News

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

The first release candidate for glTF is here!

Michael Rubloff

Platforms

Splatworld's Autonomous Generation of Gaussian Splat Environments

The open platform combines a code extension, autonomous agent, and Python framework for generating and sharing Gaussian splat worlds.

Michael Rubloff

Feb 2, 2026

Platforms

Splatworld's Autonomous Generation of Gaussian Splat Environments

The open platform combines a code extension, autonomous agent, and Python framework for generating and sharing Gaussian splat worlds.

Michael Rubloff

Feb 2, 2026

Platforms

Splatworld's Autonomous Generation of Gaussian Splat Environments

The open platform combines a code extension, autonomous agent, and Python framework for generating and sharing Gaussian splat worlds.

Michael Rubloff