Volinga Announcecs Volinga Capture Network

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Volinga Capture Network

Just days after releasing Volinga Suite and their latest Unreal Engine plugin, Volinga is back with another big move. This time it’s aimed at bridging the gap between demand for content and and production ready Radiance Fields.

Today, the company announced the Volinga Capture Network (VCN), a global initiative designed to connect professional capture studios with the tools, standards, and workflows needed to deliver optimized 3D Gaussian Splatting (3DGS) assets straight into production. For teams working in virtual production, VFX, or immersive media, VCN would mean less friction between scan and scene, and a faster, more reliable path from capture to final pixel.

Rather than individuals, this seems to be aimed at high end capture studios and teams. Volinga Capture Network is about making high quality 3D capture services directly compatible with Volinga’s software stack, namely Volinga Suite and the UE5 plugin. Studios in the network are trained and equipped to deliver these Radiance Field assets that are immediately usable for professional 3DGS rendering.

At launch, the network already includes a handful of forward-thinking partners across film, immersive content, and virtual environments, including Clear Angle Studios, EMX, and Teleportour. For more information, visit https://web.volinga.ai.

Featured

Recents

KIRI Engine Adds Real-Time Relighting and Eevee Mesh Shadows in 3DGS Render 5.1.0

DGS Render 5.1.0 adds real-time relighting and Eevee mesh-shadow support to KIRI Engine's Blender add-on, alongside Blender 5.2 support and a duplication fix.

Michael Rubloff

Aug 28, 2026

KIRI Engine Adds Real-Time Relighting and Eevee Mesh Shadows in 3DGS Render 5.1.0

DGS Render 5.1.0 adds real-time relighting and Eevee mesh-shadow support to KIRI Engine's Blender add-on, alongside Blender 5.2 support and a duplication fix.

Michael Rubloff

Platforms

MultiSet AI: Gaussian Splats as Native VPS Map Input

GPS fails indoors. Visual Positioning Systems localize from camera images against a prebuilt map — and MultiSet AI takes Gaussian splats as native map input.

Michael Rubloff

Aug 27, 2026

Platforms

MultiSet AI: Gaussian Splats as Native VPS Map Input

GPS fails indoors. Visual Positioning Systems localize from camera images against a prebuilt map — and MultiSet AI takes Gaussian splats as native map input.

Michael Rubloff

Nodeconnector Releases a Free Gaussian Splat Cleanup HDA for Houdini 22

Nodeconnector's Gaussian Splat Cleanup HDA is a free modular Houdini 22 SOP that removes duplicates, floaters, alpha noise and hue outliers, and fills holes.

Michael Rubloff

Aug 26, 2026

Nodeconnector Releases a Free Gaussian Splat Cleanup HDA for Houdini 22

Nodeconnector's Gaussian Splat Cleanup HDA is a free modular Houdini 22 SOP that removes duplicates, floaters, alpha noise and hue outliers, and fills holes.

Michael Rubloff

Splatlight Generates Gaussian Splats From Blender Scenes Without a COLMAP Solve

Splatlight adds a scene generator to its Blender add-on, rendering auto-generated camera rigs and feeding known poses to a splat trainer with no COLMAP solve.

Michael Rubloff

Aug 25, 2026

Splatlight Generates Gaussian Splats From Blender Scenes Without a COLMAP Solve

Splatlight adds a scene generator to its Blender add-on, rendering auto-generated camera rigs and feeding known poses to a splat trainer with no COLMAP solve.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

KIRI Engine Adds Real-Time Relighting and Eevee Mesh Shadows in 3DGS Render 5.1.0

DGS Render 5.1.0 adds real-time relighting and Eevee mesh-shadow support to KIRI Engine's Blender add-on, alongside Blender 5.2 support and a duplication fix.

Michael Rubloff

Aug 28, 2026

KIRI Engine Adds Real-Time Relighting and Eevee Mesh Shadows in 3DGS Render 5.1.0

Michael Rubloff

Aug 28, 2026

KIRI Engine Adds Real-Time Relighting and Eevee Mesh Shadows in 3DGS Render 5.1.0

DGS Render 5.1.0 adds real-time relighting and Eevee mesh-shadow support to KIRI Engine's Blender add-on, alongside Blender 5.2 support and a duplication fix.

Michael Rubloff

Aug 28, 2026

Platforms

MultiSet AI: Gaussian Splats as Native VPS Map Input

GPS fails indoors. Visual Positioning Systems localize from camera images against a prebuilt map — and MultiSet AI takes Gaussian splats as native map input.

Michael Rubloff

Aug 27, 2026

Multiset AI

Platforms

MultiSet AI: Gaussian Splats as Native VPS Map Input

Michael Rubloff

Aug 27, 2026

Multiset AI

Platforms

MultiSet AI: Gaussian Splats as Native VPS Map Input

GPS fails indoors. Visual Positioning Systems localize from camera images against a prebuilt map — and MultiSet AI takes Gaussian splats as native map input.

Michael Rubloff

Aug 27, 2026

Multiset AI

Nodeconnector Releases a Free Gaussian Splat Cleanup HDA for Houdini 22

Nodeconnector's Gaussian Splat Cleanup HDA is a free modular Houdini 22 SOP that removes duplicates, floaters, alpha noise and hue outliers, and fills holes.

Michael Rubloff

Aug 26, 2026

Nodeconnector

Nodeconnector Releases a Free Gaussian Splat Cleanup HDA for Houdini 22

Michael Rubloff

Aug 26, 2026

Nodeconnector

Nodeconnector Releases a Free Gaussian Splat Cleanup HDA for Houdini 22

Nodeconnector's Gaussian Splat Cleanup HDA is a free modular Houdini 22 SOP that removes duplicates, floaters, alpha noise and hue outliers, and fills holes.

Michael Rubloff

Aug 26, 2026

Nodeconnector