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Breakdowns of new papers and techniques pushing radiance field reconstruction, rendering, and compression forward.
Research
One foam to rule them all.
Apr 29, 2026
Radiance field reconstruction just got stronger.
Jan 25, 2026
A new radiance field representation has just been published!
Dec 4, 2025
Another new Radiance Field representation has been published.
May 27, 2025
DBS is a new radiance field representation that carries some big advantages over 3DGS.
May 13, 2025
NVIDIA has published a paper greatly helping detail recovery thanks to Generative AI.
Mar 24, 2025
HTGS gets rid of popping artifacts in 3DGS and more!
Mar 14, 2025
Another novel Radiance Field representation is here with interesting capabilities.
Feb 3, 2025
A new Radiance Field representation has been published by the Technical University of Munich.
Jan 29, 2025
A GitHub repo from Pablo Vela has integrated GLOMAP with HLOC.
Dec 10, 2024
3D Convex Splatting is another new way to render a Radiance Field. It is not Gaussian Splatting.
Dec 6, 2024
This GitHub repository is making it easy to convert 3DGS to dense point clouds.
Nov 21, 2024
The original implementation is receiving major training speed boosts.
Oct 24, 2024
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