Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit

Michael Rubloff

Michael Rubloff

Gaussian Splattin Revit

The latest release of Chaos V-Ray 7 for Revit introduces support for 3D Gaussian Splatting (3DGS), marking a significant step in BIM visualization. This integration enables architects and designers to create highly detailed 3D environments with unprecedented realism.

Like the other Radiance Field representations, Gaussian Splatting is able to reconstruct lifelike 3D from a series of standard 2D images or video.

V-Ray 7 ensures that 3DGS integrates smoothly into BIM workflows, giving architects an intuitive way to enhance realism and speed up project iterations. There has been significant interest in incorporating Gaussian Splatting into AEC workflows and this is the latest reflection.

Chaos continues to integrate the Radiance Field method, Gaussian Splatting, into their pipeline, joining existing support in Cinema 4D, Rhino, SketchUp, and 3ds Max.

This marks another step in Gaussian Splatting becoming the first bridge to industry adoption of Radiance Fields, expanding its role in professional visualization and architectural design. For architects and designers looking to push the boundaries of visualization, V-Ray 7’s Gaussian Splatting support in Revit offers another essential tool for industry professionals.

This is the latest continuation of Gaussian Splatting becoming the first bridge to industry adoption of Radiance Fields.

Featured

Recents

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Sep 18, 2026

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

fVDB v0.6.0 moves the high-level Gaussian splatting API out of fvdb-core to fVDB Reality Capture, keeping the CUDA kernels and adding multi-GPU 3DGUT support.

Michael Rubloff

Sep 18, 2026

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

fVDB v0.6.0 moves the high-level Gaussian splatting API out of fvdb-core to fVDB Reality Capture, keeping the CUDA kernels and adding multi-GPU 3DGUT support.

Michael Rubloff

Platforms

Crate 2.0.2 Brings Gaussian Splat Conversion Into Nuke

Crate 2.0.2 is an Apache 2.0 asset browser for Nuke that previews Gaussian splats in 3D and bundles PlayCanvas splat-transform for conversion, on Windows only.

Michael Rubloff

Sep 17, 2026

Platforms

Crate 2.0.2 Brings Gaussian Splat Conversion Into Nuke

Crate 2.0.2 is an Apache 2.0 asset browser for Nuke that previews Gaussian splats in 3D and bundles PlayCanvas splat-transform for conversion, on Windows only.

Michael Rubloff

Platforms

Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering

Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.

Michael Rubloff

Sep 16, 2026

Platforms

Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering

Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Sep 18, 2026

Corbeau Splat

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

Michael Rubloff

Sep 18, 2026

Corbeau Splat

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Sep 18, 2026

Corbeau Splat

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

fVDB v0.6.0 moves the high-level Gaussian splatting API out of fvdb-core to fVDB Reality Capture, keeping the CUDA kernels and adding multi-GPU 3DGUT support.

Michael Rubloff

Sep 18, 2026

NVIDIA

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

Michael Rubloff

Sep 18, 2026

NVIDIA

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

fVDB v0.6.0 moves the high-level Gaussian splatting API out of fvdb-core to fVDB Reality Capture, keeping the CUDA kernels and adding multi-GPU 3DGUT support.

Michael Rubloff

Sep 18, 2026

NVIDIA

Platforms

Crate 2.0.2 Brings Gaussian Splat Conversion Into Nuke

Crate 2.0.2 is an Apache 2.0 asset browser for Nuke that previews Gaussian splats in 3D and bundles PlayCanvas splat-transform for conversion, on Windows only.

Michael Rubloff

Sep 17, 2026

Crate Nuke

Platforms

Crate 2.0.2 Brings Gaussian Splat Conversion Into Nuke

Michael Rubloff

Sep 17, 2026

Crate Nuke

Platforms

Crate 2.0.2 Brings Gaussian Splat Conversion Into Nuke

Crate 2.0.2 is an Apache 2.0 asset browser for Nuke that previews Gaussian splats in 3D and bundles PlayCanvas splat-transform for conversion, on Windows only.

Michael Rubloff

Sep 17, 2026

Crate Nuke