Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit

Michael Rubloff

Michael Rubloff

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Gaussian Splattin Revit

The latest release of Chaos V-Ray 7 for Revit introduces support for 3D Gaussian Splatting (3DGS), marking a significant step in BIM visualization. This integration enables architects and designers to create highly detailed 3D environments with unprecedented realism.

Like the other Radiance Field representations, Gaussian Splatting is able to reconstruct lifelike 3D from a series of standard 2D images or video.

V-Ray 7 ensures that 3DGS integrates smoothly into BIM workflows, giving architects an intuitive way to enhance realism and speed up project iterations. There has been significant interest in incorporating Gaussian Splatting into AEC workflows and this is the latest reflection.

Chaos continues to integrate the Radiance Field method, Gaussian Splatting, into their pipeline, joining existing support in Cinema 4D, Rhino, SketchUp, and 3ds Max.

This marks another step in Gaussian Splatting becoming the first bridge to industry adoption of Radiance Fields, expanding its role in professional visualization and architectural design. For architects and designers looking to push the boundaries of visualization, V-Ray 7’s Gaussian Splatting support in Revit offers another essential tool for industry professionals.

This is the latest continuation of Gaussian Splatting becoming the first bridge to industry adoption of Radiance Fields.

Featured

Recents

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Aug 19, 2026

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Aug 19, 2026

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Aug 19, 2026

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Platforms

PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API

PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.

Michael Rubloff

Aug 19, 2026

Platforms

PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API

PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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More from Michael Rubloff

More from Michael Rubloff

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Aug 19, 2026

Platforms

NavVis Adds Gaussian Splats to IVION 12

Michael Rubloff

Aug 19, 2026

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Aug 19, 2026

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Aug 19, 2026

LocalMesh

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

Michael Rubloff

Aug 19, 2026

LocalMesh

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Aug 19, 2026

LocalMesh

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Aug 19, 2026

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Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Michael Rubloff

Aug 19, 2026

Streamed Reality

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Aug 19, 2026

Streamed Reality