Chaos Vantage 3 Brings Gaussian Splatting Support

Michael Rubloff

Michael Rubloff

Vantage 3 Gaussian Splatting

Chaos has officially released Vantage 3, and for the first time, it now supports Gaussian Splatting. Long known for bridging V-Ray’s photorealism with interactive workflows, Chaos Vantage is now embracing the era of radiance fields, letting artists render real world captures with the same fidelity and lighting control as traditional geometry.

In this release, Gaussian splats appear alongside new features like volumetric rendering, a material editor, and USD/MaterialX integration. But their inclusion signals the convergence of neural and physically based rendering pipelines. Artists can now import radiance field scenes directly into Vantage, blending reconstructed environments with fully ray-traced 3D assets, materials, and lighting.

For ArchViz users, that means scanned environments can now serve as the foundation for immersive, real world storytelling. For VFX, it means integrating on set captures or photogrammetric scans into high end previz without breaking interactivity. The result is a workflow where splats, volumes, and geometry coexist in real-time, a long awaited bridge between AI based scene reconstruction and production grade visualization.

Real time creativity now extends beyond modeled worlds into the captured reality itself, firmly situating gaussian splatting within the professional visualization mainstream. Chaos Vantage 3 is available now. Try it free or download the latest version at chaos.com/vantage.

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Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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