Cintoo Introduces 360 Edition with Gaussian Splat Support

Michael Rubloff

Michael Rubloff

Tags

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Cintoo 360

Cintoo has announced 360 Edition, a new solution that converts 360 degree video walkthroughs into navigable 3D data, extending how panoramic capture can be used inside professional reality capture workflows.

The release enables Ricoh 360 imagery to be processed, aligned, and visualized alongside terrestrial laser scans and BIM or CAD models within a single synchronized 3D environment. Because of the partnership this is exclusive to Ricoh cameras and will not work with DJI’s Osmo 360 or Insta360’s X5.

For the radiance fields community, the most notable addition is support for Gaussian Splats visualization. Panoramic imagery and 3D datasets can now be rendered together using an in house developed splat pipeline, allowing dense visual information from lightweight 360 captures to integrate more naturally with scan derived geometry.

Cintoo’s 360 Edition includes automatic camera path processing, manual 3D alignment tools, and access to existing features such as annotations, crops, and measurements. The workflow is designed around an automated field to cloud pipeline intended to reduce manual processing and accelerate time to visualization.

The beginning of 2026 has quickly seen a growing number of platforms and excitement surrounding the world of 360 capture. I am reporting here from Geo Week where gaussian splatting has been dominating conversations.

Learn more about Cintoo’s 360 Edition here.

Featured

Recents

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Aug 19, 2026

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Aug 19, 2026

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Aug 19, 2026

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Platforms

PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API

PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.

Michael Rubloff

Aug 19, 2026

Platforms

PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API

PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Aug 19, 2026

Platforms

NavVis Adds Gaussian Splats to IVION 12

Michael Rubloff

Aug 19, 2026

Platforms

NavVis Adds Gaussian Splats to IVION 12

NavVis adds Gaussian splats to IVION 12 as a third visualization mode beside point clouds and panoramas, shipping as a beta gated to NavVis MLX customers.

Michael Rubloff

Aug 19, 2026

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Aug 19, 2026

LocalMesh

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

Michael Rubloff

Aug 19, 2026

LocalMesh

Platforms

LocalMesh Opens Its Beta, Turning One Photo Into a Gaussian Splat and a Textured Mesh on a Local GPU

LocalMesh opens its beta, turning one photo into a Gaussian splat with TripoSplat, then meshing it by carving 60 gsplat depth maps into a 768-cubed TSDF volume.

Michael Rubloff

Aug 19, 2026

LocalMesh

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Aug 19, 2026

Streamed Reality

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Michael Rubloff

Aug 19, 2026

Streamed Reality

Platforms

Streamed Reality Generates Gaussian Splats Inside the Unity Editor

Streamed Reality 3D Gaussian Splatting generates 3DGS models inside the Unity editor, optimizing at runtime and exporting to PLY on Windows and CUDA GPUs.

Michael Rubloff

Aug 19, 2026

Streamed Reality