GSX Shadows for UE 5.

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
GSX Shadows

A plugin called GSX Shadows has emerged for Unreal Engine 5, extending the creative possibilities of Gaussian Splatting in VFX workflows. Designed specifically for real time applications, the plugin introduces directional light shadow casting and streamlined point cloud support, helping artists integrate splat based assets more dynamically into their Unreal Engine scenes.

GSX Shadows allows Gaussian Splatting objects to cast real time shadows from directional lights. The plugin is compatible with Unreal Engine 5.4-6. The plugin also embraces a drag and drop workflow, letting creators drop a .ply file directly into their Unreal Engine project. Once imported, GSX Shadows automatically generates materials, textures, and a Niagara system to drive the effect, drastically cutting down setup time. Two sample Niagara based effects are included to demonstrate the integration and help teams get started quickly.

Beyond shadows, the plugin supports VFX oriented features such as player tracking and low frequency oscillation (LFO), enabling reactive and animated Gaussian effects. There’s also full support for converting .ply files into point clouds, complete with material and texture mapping and Niagara integration.

There are, however, some limitations to keep in mind. GSX Shadows does not yet support VR or dynamic shadows from point lights, rect lights, or spotlights. Ray tracing is not compatible with translucent materials. And when compositing multiple splatting scenes, object rendering order may not always behave as expected. To use GSX Shadows, a DirectX 12-compatible GPU is required, and the Niagara Visual Effects plugin must be enabled in the engine.

While still early in its development, GSX Shadows signals an important step forward in merging real-time VFX and radiance field based rendering. There are currently two ways to purchase it. Either standalone through the fab.com store or through Miwa Maroon's store.

Featured

Recents

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Jun 13, 2026

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Jun 13, 2026

Vantage

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Michael Rubloff

Jun 13, 2026

Vantage

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Jun 13, 2026

Vantage

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley