Miris and Cavrnus Partner to Bring Radiance Field Streaming into Collaborative Workspaces

An interesting collaboration was just announced.

An interesting collaboration was just announced.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Miris Cavrnus

When Miris launched its public beta in late March, they showed the work their team has put into removing the download barrier from high fidelity 3D content, streaming radiance fields on the end device in real time, with no cloud GPU in the loop. The natural next question was where that streaming layer would land. Miris is now showing some collaborative work with an integration into Cavrnus, a collaboration platform designed to turn 3D applications and digital twin environments into persistent, multi user workspaces.

Cavrnus handles the infrastructure side of collaborative 3D through synchronized session state, multi user presence with avatars, voice and video, and persistent journals that log every interaction. It ships as a plugin for Unreal Engine and Unity, and it is already used for design review, facility walkthroughs, and training scenarios. What it has not had is a way to stream full fidelity assets into those sessions without either running a local GPU rendering pipeline or downgrading the content to something lighter. Instead of simplifying the 3D data to make it collaborative, the integration brings the full fidelity streamed asset into the collaborative environment directly. This allows teams to review, annotate, and iterate the radiance fields together inside a shared space.

The integration is still in development, so the specifics of how Miris's streaming layer maps to Cavrnus's session model remains to be seen. Miris currently accepts OpenUSD, images, and video as inputs, with SDK support for three.js and Unity. The Cavrnus integration will be available to users who create a Cavrnus account when it launches.

This pairing addresses a structural gap that of combining the tools that deliver visual quality and the tools that deliver collaborative presence. Learn more about the collaboration here.

Featured

Recents

Platforms

ComfyUI-InfiniSplat Brings the InfiniSplat Single-Image Gaussian Splatting Model to ComfyUI

ComfyUI-InfiniSplat 0.1.3 brings the InfiniSplat single-image Gaussian splatting model to ComfyUI, with native Preview Splat output and Gaussian PLY export.

Michael Rubloff

Oct 12, 2026

Platforms

ComfyUI-InfiniSplat Brings the InfiniSplat Single-Image Gaussian Splatting Model to ComfyUI

ComfyUI-InfiniSplat 0.1.3 brings the InfiniSplat single-image Gaussian splatting model to ComfyUI, with native Preview Splat output and Gaussian PLY export.

Michael Rubloff

Platforms

CHCNAV Releases CoViewer, a Free Desktop Viewer for Gaussian Splats

CHCNAV CoViewer is a free Windows desktop 3DGS viewer that opens PLY, 3D Tiles, and HSC models, with elevation clipping and offline access to CoCloud projects.

Michael Rubloff

Oct 10, 2026

Platforms

CHCNAV Releases CoViewer, a Free Desktop Viewer for Gaussian Splats

CHCNAV CoViewer is a free Windows desktop 3DGS viewer that opens PLY, 3D Tiles, and HSC models, with elevation clipping and offline access to CoCloud projects.

Michael Rubloff

Platforms

Artec 3D Launches Artec Twins, Its First Software to Generate and Render Gaussian Splats

Artec Twins is the first Artec 3D software to generate and render Gaussian splats, built from Artec Jet LiDAR or photos alongside point clouds and meshes.

Michael Rubloff

Oct 10, 2026

Platforms

Artec 3D Launches Artec Twins, Its First Software to Generate and Render Gaussian Splats

Artec Twins is the first Artec 3D software to generate and render Gaussian splats, built from Artec Jet LiDAR or photos alongside point clouds and meshes.

Michael Rubloff

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Oct 10, 2026

Platforms

TACTYC Gaussian Splat v2.0 Renders and Relights Gaussian Splats in Cinema 4D With Redshift

TACTYC Gaussian Splat v2.0 renders and relights Gaussian splats in Cinema 4D with Redshift, building one textured card per splat with SH view-dependent color.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

ComfyUI-InfiniSplat Brings the InfiniSplat Single-Image Gaussian Splatting Model to ComfyUI

ComfyUI-InfiniSplat 0.1.3 brings the InfiniSplat single-image Gaussian splatting model to ComfyUI, with native Preview Splat output and Gaussian PLY export.

Michael Rubloff

Oct 12, 2026

ComfyUI

Platforms

ComfyUI-InfiniSplat Brings the InfiniSplat Single-Image Gaussian Splatting Model to ComfyUI

Michael Rubloff

Oct 12, 2026

ComfyUI

Platforms

ComfyUI-InfiniSplat Brings the InfiniSplat Single-Image Gaussian Splatting Model to ComfyUI

ComfyUI-InfiniSplat 0.1.3 brings the InfiniSplat single-image Gaussian splatting model to ComfyUI, with native Preview Splat output and Gaussian PLY export.

Michael Rubloff

Oct 12, 2026

ComfyUI

Platforms

CHCNAV Releases CoViewer, a Free Desktop Viewer for Gaussian Splats

CHCNAV CoViewer is a free Windows desktop 3DGS viewer that opens PLY, 3D Tiles, and HSC models, with elevation clipping and offline access to CoCloud projects.

Michael Rubloff

Oct 10, 2026

CoViewer

Platforms

CHCNAV Releases CoViewer, a Free Desktop Viewer for Gaussian Splats

Michael Rubloff

Oct 10, 2026

CoViewer

Platforms

CHCNAV Releases CoViewer, a Free Desktop Viewer for Gaussian Splats

CHCNAV CoViewer is a free Windows desktop 3DGS viewer that opens PLY, 3D Tiles, and HSC models, with elevation clipping and offline access to CoCloud projects.

Michael Rubloff

Oct 10, 2026

CoViewer

Platforms

Artec 3D Launches Artec Twins, Its First Software to Generate and Render Gaussian Splats

Artec Twins is the first Artec 3D software to generate and render Gaussian splats, built from Artec Jet LiDAR or photos alongside point clouds and meshes.

Michael Rubloff

Oct 10, 2026

Artec

Platforms

Artec 3D Launches Artec Twins, Its First Software to Generate and Render Gaussian Splats

Michael Rubloff

Oct 10, 2026

Artec

Platforms

Artec 3D Launches Artec Twins, Its First Software to Generate and Render Gaussian Splats

Artec Twins is the first Artec 3D software to generate and render Gaussian splats, built from Artec Jet LiDAR or photos alongside point clouds and meshes.

Michael Rubloff

Oct 10, 2026

Artec

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.