
The data appears to be rendered locally, so it is not being uploaded to Polycam, meaning that you are not consenting to use it for research purposes or be publicly available. In order to try it out, all you need is a .ply splat file and drag it onto the window, as shown below.
Barriers continue to fall. More to come.
Featured
Recents
Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026
Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026
Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026
Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
News
CyArk Launches America 250 Tapestry Collection With Gaussian Splatting
CyArk launches the America 250 Tapestry Collection, three heritage interiors reconstructed with gaussian splatting and walkable in-browser.
Michael Rubloff
Jun 30, 2026
News
CyArk Launches America 250 Tapestry Collection With Gaussian Splatting
CyArk launches the America 250 Tapestry Collection, three heritage interiors reconstructed with gaussian splatting and walkable in-browser.
Michael Rubloff
- TRENDINGLoading...
- TRENDINGLoading...
- TRENDINGLoading...
Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026

Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Michael Rubloff
Jul 3, 2026

Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
Michael Rubloff
Jul 2, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026

Featured
Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
Michael Rubloff
Feb 11, 2026

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
Michael Rubloff
Jul 8, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
Feb 3, 2025

Recent articles
Platforms
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.
Michael Rubloff
Jul 3, 2026

Platforms
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.
Michael Rubloff
Jul 2, 2026

Platforms
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.
Michael Rubloff
Jul 2, 2026


