
The data appears to be rendered locally, so it is not being uploaded to Polycam, meaning that you are not consenting to use it for research purposes or be publicly available. In order to try it out, all you need is a .ply splat file and drag it onto the window, as shown below.
Barriers continue to fall. More to come.
Featured
Recents
Platforms
Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering
Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.
Michael Rubloff
Sep 16, 2026
Platforms
Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering
Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.
Michael Rubloff
Platforms
Arcturus Vision Converts Steam Frame Captures to 3DGS
Arcturus Vision ships an official script turning Steam Frame camera recordings into a 3DGS scene.sog, using COLMAP and LichtFeld Studio on a Linux workstation.
Michael Rubloff
Sep 16, 2026
Platforms
Arcturus Vision Converts Steam Frame Captures to 3DGS
Arcturus Vision ships an official script turning Steam Frame camera recordings into a 3DGS scene.sog, using COLMAP and LichtFeld Studio on a Linux workstation.
Michael Rubloff
Platforms
Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0
ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.
Michael Rubloff
Sep 16, 2026
Platforms
Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0
ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.
Michael Rubloff
Platforms
LocalMesh 2.0 Generates Its Mesh From the Photograph
LocalMesh 2.0 generates its mesh straight from the photo with TRELLIS.2, makes the TripoSplat Gaussian splat a deliverable and adds a FLUX.2 Klein image studio.
Michael Rubloff
Sep 16, 2026
Platforms
LocalMesh 2.0 Generates Its Mesh From the Photograph
LocalMesh 2.0 generates its mesh straight from the photo with TRELLIS.2, makes the TripoSplat Gaussian splat a deliverable and adds a FLUX.2 Klein image studio.
Michael Rubloff
- TRENDINGLoading...
- TRENDINGLoading...
- TRENDINGLoading...
Platforms
Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering
Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.
Michael Rubloff
Sep 16, 2026

Platforms
Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering
Michael Rubloff
Sep 16, 2026

Platforms
Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering
Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.
Michael Rubloff
Sep 16, 2026

Platforms
Arcturus Vision Converts Steam Frame Captures to 3DGS
Arcturus Vision ships an official script turning Steam Frame camera recordings into a 3DGS scene.sog, using COLMAP and LichtFeld Studio on a Linux workstation.
Michael Rubloff
Sep 16, 2026

Platforms
Arcturus Vision Converts Steam Frame Captures to 3DGS
Michael Rubloff
Sep 16, 2026

Platforms
Arcturus Vision Converts Steam Frame Captures to 3DGS
Arcturus Vision ships an official script turning Steam Frame camera recordings into a 3DGS scene.sog, using COLMAP and LichtFeld Studio on a Linux workstation.
Michael Rubloff
Sep 16, 2026

Platforms
Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0
ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.
Michael Rubloff
Sep 16, 2026

Platforms
Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0
Michael Rubloff
Sep 16, 2026

Platforms
Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0
ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.
Michael Rubloff
Sep 16, 2026

New to Gaussian Splatting? Start here
Featured
Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
Michael Rubloff
Feb 11, 2026

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
Michael Rubloff
Jul 8, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
Feb 3, 2025

Recent articles
Platforms
Blender 5.3 Will Bring Native 3D Gaussian Splat Import and Rendering
Blender 5.3, currently in Alpha, adds native Gaussian Splat import and rendering for PLY and SPZ files, with Workbench, EEVEE, and Cycles support and geometry nodes integration.
Michael Rubloff
Sep 16, 2026

Platforms
Arcturus Vision Converts Steam Frame Captures to 3DGS
Arcturus Vision ships an official script turning Steam Frame camera recordings into a 3DGS scene.sog, using COLMAP and LichtFeld Studio on a Linux workstation.
Michael Rubloff
Sep 16, 2026

Platforms
Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDK for Unity 2.4.0
ArcGIS Maps SDK for Unity 2.4.0 adds a georeferenced Gaussian splat layer that reads 3D Tiles, and ships with no identify, no filtering, and no mesh collider.
Michael Rubloff
Sep 16, 2026

