Postshot adds Multiple Files and Dynamic Support

Postshot adds Multiple Files and Dynamic Support

Postshot adds Multiple Files and Dynamic Support

Michael Rubloff

Michael Rubloff

Nov 10, 2024

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Postshot
Postshot

Postshot, a popular platform for locally training Radiance Fields, has quietly rolled out several highly anticipated updates in its lead-up to V0.5.

One of the standout features now allows users to merge multiple radiance field files trained with 3DGS. Notably, these don’t need to be in Postshot’s proprietary .psht format; users can now also work with .ply files, broadening compatibility and ease of use.

As dynamic radiance fields continue to gain traction, Postshot has also introduced support for dynamic captures, enabling users to load multiple files as individual frames in a sequence. There’s no hard limit on the number of files that can be loaded—as long as your computer can handle the workload. In a recent test, I observed an intense dynamic sequence running smoothly at 60 fps with 60 .ply files in Postshot. More on that in the future!

To access these new features, users will need to upgrade to the latest version of Postshot, which remains compatible with Windows. However, given the recent popularity of 3DGS, a Mac release may be on the horizon for this Germany-based company. Postshot continues to be free during its beta phase, though it’s unclear when it will shift to a paid model— though I do not expect this to happen before the end of the year.

While an official release date for V0.5 hasn’t been announced, Postshot’s agile team keeps delivering impressive features. What would you like to see next from Postshot?

Download the latest version of Postshot here.

Featured

Recents

Featured

Platforms

Babylon.js V8.0 Released

Babylon.js has released V8, with plenty of updates to their 3DGS capabilities.

Michael Rubloff

Mar 31, 2025

Platforms

Babylon.js V8.0 Released

Babylon.js has released V8, with plenty of updates to their 3DGS capabilities.

Michael Rubloff

Mar 31, 2025

Platforms

Babylon.js V8.0 Released

Babylon.js has released V8, with plenty of updates to their 3DGS capabilities.

Michael Rubloff

Guest Article

⁠Getting Started with Gaussian Splatting: Tools for Beginners

A guest article from Sabine Schleise examines the 3DGS platforms and where to get started.

Sabine Schleise

Mar 31, 2025

Guest Article

⁠Getting Started with Gaussian Splatting: Tools for Beginners

A guest article from Sabine Schleise examines the 3DGS platforms and where to get started.

Sabine Schleise

Mar 31, 2025

Guest Article

⁠Getting Started with Gaussian Splatting: Tools for Beginners

A guest article from Sabine Schleise examines the 3DGS platforms and where to get started.

Sabine Schleise

Platforms

Kiri Engine 3DGS Blender V 3.0 Released

Kiri Engine has released V3 of their free 3DGS plugin for Blender.

Michael Rubloff

Mar 28, 2025

Platforms

Kiri Engine 3DGS Blender V 3.0 Released

Kiri Engine has released V3 of their free 3DGS plugin for Blender.

Michael Rubloff

Mar 28, 2025

Platforms

Kiri Engine 3DGS Blender V 3.0 Released

Kiri Engine has released V3 of their free 3DGS plugin for Blender.

Michael Rubloff

Platforms

Cycling Simulations with NeRF

Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.

Michael Rubloff

Mar 25, 2025

Platforms

Cycling Simulations with NeRF

Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.

Michael Rubloff

Mar 25, 2025

Platforms

Cycling Simulations with NeRF

Wind Tunnel AI is using NeRFs for CFD simulation for cyclists.

Michael Rubloff