Radiance Field Podcast Episode 2 ft Ruilong Li

Michael Rubloff

Michael Rubloff

Ruilong Li

The weekly Radiance Field live stream returns today at 4 PM EST with special guest Ruilong Li.

If you’ve ever used Nerfstudio, you’ve directly benefited from Ruilong's contributions. He is the first author of NerfAcc, the NeRF Acceleration Toolbox that powers both training and inference in Nerfstudio's NeRFs. But Ruilong didn’t stop there.

He also led the development of gsplat 1.0, a breakthrough that dramatically reduced training times and memory usage while enabling the processing of significantly larger scenes. And there’s more.

Ruilong is currently a research intern at NVIDIA, where he has authored papers such as NeRF-XL, which facilitates the infinite scaling of NeRFs across GPUs. In a notable demonstration, his team trained a single NeRF model to cover an area of twenty-five kilometers using two hundred sixty thousand images. This achievement earned Ruilong a feature on Two Minute Papers.

His most recent work includes NVIDIA’s fVDB, unveiled at SIGGRAPH, where NVIDIA CEO Jensen Huang hailed it as one of the most exciting innovations of the event. All of this work is occuring while Ruilong is finishing his PhD at the University of Berkeley.

Don’t miss today’s stream at 4pm EST, available across LinkedIn, Twitter, and YouTube—whichever platform suits you best. The episode will be available immediately following the conclusion at the same links.

We’ll also announce our next guest at the end of today’s stream.

Featured

Recents

Platforms

Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles

Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.

Michael Rubloff

Jul 7, 2026

Platforms

Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles

Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.

Michael Rubloff

Platforms

Scaniverse Adds USDZ Export to Splats

Scaniverse now supports USDZ export for Physical AI simulations.

Michael Rubloff

Jul 6, 2026

Platforms

Scaniverse Adds USDZ Export to Splats

Scaniverse now supports USDZ export for Physical AI simulations.

Michael Rubloff

Platforms

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Michael Rubloff

Jul 6, 2026

Platforms

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Michael Rubloff

Platforms

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Jul 6, 2026

Platforms

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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