Scaniverse arrives on Android

Gaussian Splatting platform, Scaniverse, is now available on Android.

Gaussian Splatting platform, Scaniverse, is now available on Android.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Scaniverse

Just over two months after the Niantic owned company, Scaniverse originally announced Gaussian Splatting’s arrival, they’re back with just as exciting news!

Beginning today, users are able to download Scaniverse from the Google Play store and begin capturing on Android.

As a reminder, Scaniverse processes on device, meaning that you never need to upload any data to the cloud or even need phone service.

Most recently Scaniverse added some editing features to their Gaussian Splatting implementation. It still remains free on iOS.

More to come.

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Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

Recents

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Nov 13, 2026

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Nov 12, 2026

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Platforms

Spirula Studio v2026.11.12 Adds Calibration Correction

Spirula Studio v2026.11.12 corrects rolling shutter and other camera calibration residuals during training and adds an experimental GLOMAP-style SfM mapper.

Michael Rubloff

Nov 12, 2026

Platforms

Spirula Studio v2026.11.12 Adds Calibration Correction

Spirula Studio v2026.11.12 corrects rolling shutter and other camera calibration residuals during training and adds an experimental GLOMAP-style SfM mapper.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Atlas World Labs

Platforms

World Labs Opens Atlas World Model to Everyone

Michael Rubloff

Nov 13, 2026

Atlas World Labs

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Atlas World Labs

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Nov 13, 2026

Frankensplat

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Michael Rubloff

Nov 13, 2026

Frankensplat

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Nov 13, 2026

Frankensplat

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Nov 12, 2026

Evergine Gaussian Splatting

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Michael Rubloff

Nov 12, 2026

Evergine Gaussian Splatting

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Nov 12, 2026

Evergine Gaussian Splatting

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

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Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.