Scaniverse arrives on Android

Michael Rubloff

Michael Rubloff

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Scaniverse

Just over two months after the Niantic owned company, Scaniverse originally announced Gaussian Splatting's arrival, they're back with just as exciting news!

Beginning today, users are able to download Scaniverse from the Google Play store and begin capturing on Android.

As a reminder, Scaniverse processes on device, meaning that you never need to upload any data to the cloud or even need phone service.

Most recently Scaniverse added some editing features to their Gaussian Splatting implementation. It still remains free on iOS.

More to come.

Featured

Recents

Platforms

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Michael Rubloff

Jul 6, 2026

Platforms

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

Michael Rubloff

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Jul 6, 2026

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

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Jul 3, 2026

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

Michael Rubloff

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Jul 2, 2026

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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More from Michael Rubloff

More from Michael Rubloff

Platforms

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

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Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.

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YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

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Jul 6, 2026

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

YaGS is Yandex's open-source Unreal Engine plugin bringing Gaussian splatting into UE5 levels with correct depth compositing so splats and meshes mutually occlude.

Michael Rubloff

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Platforms

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