Spark v0.1.10 Adds SOGSv2 Compression and New Interactive Examples

Michael Rubloff

Michael Rubloff

Tags

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Spark

The Spark team has released version 0.1.10 (October 24, 2025), introducing new features, performance improvements, and bug fixes.

Key enhancements include support for the SOGSv2 compression format from PlayCanvas, enabling faster .spz file decompression through DecompressionStream, which improves loading performance. The viewer now defaults to WASD controls, and a new minPixelRadius property allows developers to discard smaller splats directly in the vertex shader.

This release also adds interactive examples, including holes and ripples effects, and introduces logarithmic depth buffer support for improved rendering precision in complex scenes.

Bug fixes address issues with splats not updating correctly, minor position errors in rendered frames, and improvements to shell script conformance. Documentation has also been expanded and refined.

Spark 0.1.10 continues to enhance performance and usability while broadening creative possibilities for developers working with Gaussian splatting. To see the full changelog, check out the Spark GitHub.

Featured

Recents

Platforms

Laskos Releases 360 Gaussian Pro With a Rebuilt COLMAP

360 Gaussian Pro is Laskos's paid version of 360 Gaussian, replacing SphereSfM alignment with a custom COLMAP build and folding SAM3 masking into the app.

Michael Rubloff

Aug 17, 2026

Platforms

Laskos Releases 360 Gaussian Pro With a Rebuilt COLMAP

360 Gaussian Pro is Laskos's paid version of 360 Gaussian, replacing SphereSfM alignment with a custom COLMAP build and folding SAM3 masking into the app.

Michael Rubloff

Platforms

TACTYC Ships Onesplat, Generating Gaussian Splats From a Single Image Inside Houdini

TACTYC Onesplat generates a 3D Gaussian splat from a single image inside Houdini, running locally on an NVIDIA GPU and baking to native GSplat attributes.

Michael Rubloff

Aug 17, 2026

Platforms

TACTYC Ships Onesplat, Generating Gaussian Splats From a Single Image Inside Houdini

TACTYC Onesplat generates a 3D Gaussian splat from a single image inside Houdini, running locally on an NVIDIA GPU and baking to native GSplat attributes.

Michael Rubloff

Platforms

CG Nomads Adds Houdini 22 Support and Gaussian Splat Baking in GSOPs 3.0.0

GSOPs 3.0.0 adds Houdini 22 support, new nodes for baking Gaussian splats to mesh and volumes, NanoGS decimation, and mip-splatting import for Houdini.

Michael Rubloff

Aug 17, 2026

Platforms

CG Nomads Adds Houdini 22 Support and Gaussian Splat Baking in GSOPs 3.0.0

GSOPs 3.0.0 adds Houdini 22 support, new nodes for baking Gaussian splats to mesh and volumes, NanoGS decimation, and mip-splatting import for Houdini.

Michael Rubloff

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Aug 12, 2026

Platforms

Scaniverse #SplatYourWorld Challenge Winners Announced

Niantic Spatial names the first Scaniverse #SplatYourWorld Challenge winners, with Hiroto Otsubo's Insta360 X5 capture of Salar de Uyuni taking the Grand Prize.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Laskos Releases 360 Gaussian Pro With a Rebuilt COLMAP

360 Gaussian Pro is Laskos's paid version of 360 Gaussian, replacing SphereSfM alignment with a custom COLMAP build and folding SAM3 masking into the app.

Michael Rubloff

Aug 17, 2026

360 Gaussian Pro

Platforms

Laskos Releases 360 Gaussian Pro With a Rebuilt COLMAP

Michael Rubloff

Aug 17, 2026

360 Gaussian Pro

Platforms

Laskos Releases 360 Gaussian Pro With a Rebuilt COLMAP

360 Gaussian Pro is Laskos's paid version of 360 Gaussian, replacing SphereSfM alignment with a custom COLMAP build and folding SAM3 masking into the app.

Michael Rubloff

Aug 17, 2026

360 Gaussian Pro

Platforms

TACTYC Ships Onesplat, Generating Gaussian Splats From a Single Image Inside Houdini

TACTYC Onesplat generates a 3D Gaussian splat from a single image inside Houdini, running locally on an NVIDIA GPU and baking to native GSplat attributes.

Michael Rubloff

Aug 17, 2026

onesplat

Platforms

TACTYC Ships Onesplat, Generating Gaussian Splats From a Single Image Inside Houdini

Michael Rubloff

Aug 17, 2026

onesplat

Platforms

TACTYC Ships Onesplat, Generating Gaussian Splats From a Single Image Inside Houdini

TACTYC Onesplat generates a 3D Gaussian splat from a single image inside Houdini, running locally on an NVIDIA GPU and baking to native GSplat attributes.

Michael Rubloff

Aug 17, 2026

onesplat

Platforms

CG Nomads Adds Houdini 22 Support and Gaussian Splat Baking in GSOPs 3.0.0

GSOPs 3.0.0 adds Houdini 22 support, new nodes for baking Gaussian splats to mesh and volumes, NanoGS decimation, and mip-splatting import for Houdini.

Michael Rubloff

Aug 17, 2026

GSOPs 3.0

Platforms

CG Nomads Adds Houdini 22 Support and Gaussian Splat Baking in GSOPs 3.0.0

Michael Rubloff

Aug 17, 2026

GSOPs 3.0

Platforms

CG Nomads Adds Houdini 22 Support and Gaussian Splat Baking in GSOPs 3.0.0

GSOPs 3.0.0 adds Houdini 22 support, new nodes for baking Gaussian splats to mesh and volumes, NanoGS decimation, and mip-splatting import for Houdini.

Michael Rubloff

Aug 17, 2026

GSOPs 3.0