
SplatKing, the iOS capture app for Gaussian splatting and radiance field workflows, has released version 1.1. The update broadens the range of devices that can run the app and lands a substantial pass on capture reliability and data integrity.
SplatKing's defining capture model is dual-lens. In photo and video modes it fires the 0.5× ultra wide and 1× wide cameras simultaneously, producing denser scene coverage in a single pass. The tradeoff was that single rear camera iPhones, couldn't run the app at all.
1.1 removes that limitation. Single rear camera iPhones can now capture photo series and video on the wide lens. Devices with the dual 0.5×/1× system are unchanged and continue to capture both streams together.
The larger share of 1.1 is a broad hardening of the capture pipeline. For instance, captures hold through interruptions. An incoming call or another app grabbing the camera no longer ends an in progress photo series. Additionally, steadier behavior under thermal load, with a clear notice when the device needs to cool and an automatic resume once it does.
Up next will be native iPad support, hopefully very soon! If anyone wants to test it, please send me a message.
SplatKing 1.1 is available now on the App Store, free, for iPhone.






