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Niantic Spatial
5 articles
Niantic Spatial is the spatial computing division spun out of Niantic, focused on the Large Geospatial Model and related 3D mapping infrastructure. The team works closely with Scaniverse and contributes to standards efforts including the Khronos glTF Gaussian Splatting extension.
Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Jul 6, 2026

Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff

Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Jul 6, 2026

Platforms
Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge
Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.
Michael Rubloff
Jun 25, 2026

Platforms
Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge
Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.
Michael Rubloff

Platforms
Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge
Scaniverse #SplatYourWorld is a near global community Gaussian splatting contest running July 2026, judging real-world 3D reconstructions for prizes including a drone and 360 cameras.
Michael Rubloff
Jun 25, 2026

Platforms
Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats
The two companies announced a partnership for collecting high quality datasets for Physical AI.
Michael Rubloff
May 27, 2026

Platforms
Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats
The two companies announced a partnership for collecting high quality datasets for Physical AI.
Michael Rubloff

Platforms
Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats
The two companies announced a partnership for collecting high quality datasets for Physical AI.
Michael Rubloff
May 27, 2026

Platforms
Niantic Spatial Releases SPZ V4.0
The popular compression method for gaussian splatting just got more powerful.
Michael Rubloff
May 5, 2026

Platforms
Niantic Spatial Releases SPZ V4.0
The popular compression method for gaussian splatting just got more powerful.
Michael Rubloff

Platforms
Niantic Spatial Releases SPZ V4.0
The popular compression method for gaussian splatting just got more powerful.
Michael Rubloff
May 5, 2026

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