Veesus Unveils Radiance Clear

3DGS captures are getting cleaned up with Radiance Clear and more!

3DGS captures are getting cleaned up with Radiance Clear and more!

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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Veesus

Veesus has just rolled out a platform update packed with quality of life improvements aimed at making Gaussian Splatting faster, cleaner, and easier to deploy at scale. The update includes a suite of new features, each designed to reduce friction and enhance the visual fidelity of your gaussian splatting captures.

The headlining addition is Radiance Clear View, a one-click cleanup tool that automatically removes floaters and visual noise from your Gaussian Splat point clouds. With no manual editing or parameter tweaking required, this feature delivers polished, stable visuals instantly. One of the things you might have noticed is that occasionally trees and wind introduce artifacts into a scene or create giant white areas around the branches. This dramatically reduces the visual effects of some of these floaters. 

Veesus now supports streaming directly from your own cloud via HTTP, giving teams more flexibility when hosting and sharing large splat datasets. This update makes it easier to integrate Veesus into existing cloud pipelines and removes the need for local file management. The update also improves native streaming support for Gaussian Splat data, meaning users can now stream full-resolution splats without compromising on speed or stability. Combined with HTTP support, this opens up real-time access to heavy datasets with minimal setup.

Finally, Veesus has introduced tile-free opacity rendering, removing the visual artifacts that can appear when working with dense or layered point clouds. To learn more or download the update, visit Veesus.com.

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Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

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World Labs Opens Atlas World Model to Everyone

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OfflineTools' Frankensplat Trains Splats in the Browser

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Evergine Moves Gaussian Splat Processing to the GPU

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Spirula Studio v2026.11.12 Adds Calibration Correction

Spirula Studio v2026.11.12 corrects rolling shutter and other camera calibration residuals during training and adds an experimental GLOMAP-style SfM mapper.

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Spirula Studio v2026.11.12 Adds Calibration Correction

Spirula Studio v2026.11.12 corrects rolling shutter and other camera calibration residuals during training and adds an experimental GLOMAP-style SfM mapper.

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

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New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

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Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.